Heyas, Lurked for a bit, finally getting around to posting. :) Been working on some Team Fortress 2 items, and I'd like to modify some accompanying animations (or at least use the existing ones as a basis for making new ones). I use XSI Mod Tool 6. I'm having a lot of problems importing smd files for tweaking animations;…
Hello there everyone! We are trying working on a supernatural-fantasy series called Fall of Enchantment. This series has six main characters and it is also action and magic heavy, which is why we are looking for more people to join our effort. Our team is currently 14 members strong(ranging from writers, 3d modelers, music…
Hey everyone, I posted here: http://www.polycount.com/forum/showthread.php?t=138397 as well in the 'unpaid' section. My name is Justin and I am the Project Lead for INT. We are a Sci-Fi, RPG, styled as a 'space western'. The game focuses on party combat, exploration, and quests in addition to other elements such as…
copied from vgcats: [ QUOTE ] Found this funny. "In regards to your latest strip, I just thought I'd put another spin on this spooky mystery. Stop me if you've heard this one already. The gyroids are based on haniwa, which are clay dolls that the ancient Japanese used to mark dead people's tombs way back in oh, let's say…
Hi, my name is Rodrigo Alister. My Artstation: www.artstation.com/rodrigoalister Some of my works in games: Rise of Dragon Souls (Work all alone in it, doing all the Modeling, Rigging and Animation too.) www.youtube.com/watch?v=x30mu5h8rvo Hollow (Work all alone in it, doing all the Modeling, Rigging and Animation too.)…
Yes! That was something I hadn't gotten to yet lol, but I like the mock-up you did. Here's how the hair looks now, just gotta finish off the rest of the hair and I think I'll be ready to start taking some beauty shots this weekend Unless you have any other bits of feedback? I appreciate what you've given me so far