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Blender Mega Thread
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Re: Blender Mega Thread
Reply by
f1r3w4rr10r
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Oct 2019
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Technical Talk
@RN The recordings of all talks at the Blender Con are available on the Bl nder YouTube channel: https://www.youtube.com/user/BlenderFoundation
Re: Blender Mega Thread
Reply by
f1r3w4rr10r
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Nov 2019
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Is FBX faster with the same file format? If so it might really be the importer, otherwise it's Blenders internal structure at fault in this case.
Re: Blender Mega Thread
Reply by
Blaizer
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Nov 2019
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That's why i prefer to use fbx instead of obj using Blender. They need to polish too many basic things.
Re: Blender Mega Thread
Reply by
wirrexx
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Nov 2019
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Guys, i am quite new to blender 2.8, coming from max, is there a way to match my camera to a reference?
Re: Blender Mega Thread
Reply by
Tiles
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Aug 2019
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Sure. There's lots to improve even with 2.80. And ideas are always welcome. But i don't want to hijack this thread. It's about Blender :)
Re: Blender Mega Thread
Reply by
Fuiosg
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Nov 2016
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Is there anything going on development wise with Blender's sculpting? What I wouldn't give for zbrush style morph targets or layers.
Re: Blender Mega Thread
Reply by
Mongrelman
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Jul 2015
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Very cool MmAaXx, I didn't realise you could do this in Blender. it seems to be like nanomesh in zbrush. Thanks :)
Re: Blender Mega Thread
Reply by
SonicBlue
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Mar 2015
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There is a way to prevent Blender from override your selection when you switch selection mode (Edges, Vertices and Faces)?
Re: Blender Mega Thread
Reply by
MmAaXx
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Oct 2017
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exporting just to make uvs? no way! Blender uv tool are pretty robust and versatile, probably you doing it wrong?
Re: Blender Mega Thread
Reply by
Chrismartinartist
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Sep 2022
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Quick question, when opening Blender all my collections are expanded, is there a way to collapse them all in one click/key?
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