Wait, are you asking to have somebody do the work for you? Because there are plenty of examples of people around here making their own weapons and skins for TF2 and implementing them without having somebody do anything except provide advice.
google earth, with tacticle nukes, you have to make your own country, work up from sticks and stones to nucear weapons etc before someone else invades your chosen country or blows up the world. tpe
Thanks,I do have another HDD now to backup,Also like I said there are things about the Weapons I did not care for ether,But to respect the original creator, I made them as close as I could. Linkgun
Hi. I am an indie developer looking for someone that can make about 10 stylized characters and some weapons. All models will be paid for but I am looking for someone that is willing to do a free test first to see if we are the right fit. Message me if you are interested, thanks.
Hello Polycounters, I've been working on this Sci-fi sword and was hoping to get some opinions on what you think about it. All C&C welcomed. Sorry, no concept, just kind of made it up. The main idea for this was to have a sci-fi weapon with more realistic textures. Thanks in advance.
Hello All! I've been working on this in my free time for a few weeks now. The concept is by Oviya Vendan / @Bluemist72 on twitter, and they gave me their permission to try to convert their exciting Azula redesign into 3d! I'm getting close to completing the high poly, I'll be moving on to the weapons next.
The model I'm working on is based on a weapon called Taugur Raging Hunter Magnum. Its gonna be high poly and then retopologize as low to mid poly. At the moment, it's the base model with some parts missing (trigger, bolts, etc.). Here's what it looks like... What do you think?
I would like to have some tips about games with "grinding-gameplay". Games like when there are hordes of enemies coming at you at the same time and you have powerfull weapons and just kill them all! Games that Im thinking of are Painkiller, Serious sam, Diablo 2, Metal slug and so on.
My third (okay) entry for the CS:GO weapon finish competition: The workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=680098403 My other creation: http://steamcommunity.com/sharedfiles/filedetails/?id=679071044 Another one (Another one): http://steamcommunity.com/sharedfiles/filedetails/?id=679376761 Thank you!
Hi everyone. My name is Valerii. I'm a 3d Artist from Ukraine. Decided to start a thread here on polycount. Will start with a pack of weapons I've made for unannounced game. You are free to criticise my work if you like) I will definitly take into consideration all of your comments in ferther work!