just have a nice little talk to him about how cheating like that will only hurt himself and destroy his rep to the point where he will never be able to work in the industry or any other media related industry.
Hi, can we create pretty much anything LoL related? There's no theme or anything right? Edit: Nevermind, I've found the thread here if anyone else is curious: http://polycount.com/discussion/193136/illustration-guidelines#latest
Take up yoga. Ancient tradition that will work miracles for your body. It will help you recover from strain related injuries and learn to prevent them by making you more mindful of how you use your body.
Thank you for the Rig idea, but what I'm encountering is more a technical difficulty ... related to the software, Maya in that case :/ . Though I've had similar problems with 3DS Max in the past. I'm still searching, if anyone has anything ... ! :)
Yeah I set keyframes as well to explode the objects. On a related note, anyone know if there's a way for transfer maps to take into account smooth preview, so as not to have to convert all the meshes to real smoothed meshes when baking?
You didn't provide a link, or any information that seems specifically related to our field. You look suspiciously like a spambot, but if you can provide the requested things, and convince me otherwise, this can stay. edit: closing this.
Another related question; is it ok to mix both Euler and Quanternion in a rig? Like say having the root as a Quanternion so that a character can act like an acrobat doing rolls/flips/etc. , while using Euler for the rest?
Slayer, Megadeth and Testament sick line up no doubt. Should be solid show. Speaking of metal... and not to hijack, but ever hear of Sylosis? Amazing UK band. [ame] http://www.youtube.com/watch?v=11Rq3JC0gTQ&feature=related[/ame]
Yeah, pretty much mundane. I was just wondering about the bigger picture, subconscious minds of most children are trained with virtual instincts, how do they relate it to real world, adverse effects etcetera. Speculations of all sorts and such.