Ben: Yeah I made the switch to my real name after a decade of using a nickname, mostly for the reasons you state, it was a deliberate attempt to try more to just be myself, for better or worse. I frequent Warren Ellis' site a lot, on his whitechapel board he routinely starts threads where everyone reintroduces themselves…
Personally, I am VERY EXCITED about this. Since I am still looking to break into the industry, and idealy don't want to leave Toronto... what the hell could be better than this news? I will be there beating on the door for a job asap. And about some questions asked earlier: Apparently the talent they're looking to hire is…
Hi guys, after maybe a decade not really touching 3d, I'm about to re-learn 3d studio max. The problem is I don't think I've ever learned some very efficient ways to work, so this would be the perfect occasion for me to forget the old habits and learn the most efficient and productive ways professionals use, so I would…
The OP to me read like a deliberate attempt at NeoGaf style flamebait,not an attempt to start a discussion. No wonder the backlash. Besides - what could you say other than lower the resolution or wait it out? At least I was told repeatedly that this developer is known to support their games long after release so there's…
Progress Update 01: Well, this week has been wild. I've spent this week converting the main environment assets (the walls and floor) into the first iterations of the game-ready assets. It's been a lot of me looking at reference and going back and forth between Maya and UE4, most of said reference coming from Jedi Fallen…
Big screenshot dump! I have been chipping away at learning textures and working on the project these last few days (just been learning designer) so there wasn't much to post but I made my material in Designer and also grabbed a grass material from the Quixel bridge and got some vertex painting going. I may make the plan it…
I was about to make a snarky comment about it working great when not used as advertised remembering that they only talked about the puppet and photo manipulation (beginning and end), but I re-watched the video and saw the rope portion and thought "hey that IS kind of useful"... I blame the guy that edited the video for…
I don't think it should be easy. That's not the point. The point is discoverability in the workshop is governed by popularity rather than quality of work (usually) or otherwise curiosity. I am by no means a "professional" artist (I don't work for anyone at the moment, thus the freelancing), but I do have several years…
All right, so here's an updated version. I believe I've addressed most of the issues and feedback but I'm not entirely happy just yet :D I am going to fix the flatness of those orange bushes, finish the lamppost and trash bin, add some leaves lying on the benches and maybe add some more decals of stuff on the road. Falling…
Hey all, Knald has not been dropped. I try not to keep posting the same information over and over but as I have mentioned previously, we are always actively working on Knald & try our best to release updates as frequently as possible, but we can only do so when we are confident they are ready for public consumption. The…