Please select which of these ideas for a light armoured SAS soldier you think looks the most appealing for a character you would put into a game? Feel free to let me know why you made you choice.
Did some more sketches. Came out a bit on the goofy side but the armour was the point of the exercises, not the people. On top of that I started working on rendering materials aswell.
On the man's torso, there are no breaks in his armour. How does he take it on and off? Everything else looks great, I love the way you texture leathers.
Very nice orc and armour on yer website as well.. no crits, jes a quick liquify suggestion.. perhaps lower the eyes from the brows and away from the nose:
Update 21/6/2016 No more people are required. Here is a recent image for those who are interested: Update 13/5/2016 The VFX positions are filled! We are now looking for environment/prop artists! I also have some recent screenshots of the game: Update 4/4/2016 We are making great progress. We are feature complete, had MoCap…
He's wearing medieval pajamas and the equivalent of a political banner (the coat), his helmet is there because his oppressors thought it'd be funny if he had his least important bit of armour with him.
Fantastic work Ravanna! Everything about Gimli is spot on, the hair, skin, armour, cloth, really great job. I'll certainly be keeping an eye out for your next thread, thanks for sharing
New update. Armour panels are in and another color swap done. A couple more features need doing and we are done with the vehicle. Rider next, wait for rider pics in the next couple of days.
Looking great, it depends how close to the concept you want it, but I think the shoulder armour / pauldrons are oversized. The concept has a very 'fine' quality to it, like it's Hindi or south east Asian.
this is a good start Frosty. Id say ya need to sharpen it all up some though.All the scratchs and wear on the armour look far to blurred....makes it look like snow or soemthing . john