hey guys, I hope someone can help me. Is it possible to use Vertex Painting (Mesh Paint Mode) on a BSP in UDK? I want to create puddles on my floor and i tried it with Vertexpainting but i cant draw on a BSP. I know that i could convert the bsp and import it in 3ds Max and add some Vertices but im looking for a other…
Wheeeeee! Fun game. If you have Aria of Sorrow make sure to plug it in when you start the game to get the Rare Ring. It was even 5 Euros cheaper than the other DS games, Meteos is probably DOA now. Who'd want a falling-blocks game when you can have one of the best Castlevania games out there for less? The ranged weapons…
Well took today to make a high poly of the crate, made the hard surface details in fusion 360 and the cloth using CLO! I'll explain my workflow with pictures. So this is the model in Fusion360, i made a rough cage of the shape of the cloth, to use it as a guide in CLO. The clo files, i mostly just made basic shapes to…
Hey man! Get ready for this one because I want you to know as a fellow artist I am not trying to offend you at all. I really want to see you get a job... And I hope to see you in the industry one day. Some things I say may have already been said, but I didn't just want to say it... I wanted to show you. Not saying this…
FIRST POLYCOUNT POST EVER!!! Been working on these shaders in UDK. Need to fix the tiling lines and add some dirt/moss buildup and see what that looks like. water is just a place holder. Also is anyone having problems with really bad jagged stretch lines with tessellation. Cant seem to fix it. Need to get a move on if I…
Thank you Ravanna :D it is marmoset, i did a bunch of lighting variations and the highest rez screengrab, i made them smaller since i cant figure out how to make them smaller on the forum and didnt want to flood the paige with humungus pics. Thank you so much for the complements :) ! ill experiment some more then maybe…
Mmh ok, but gridy cant freeze a window like ghost-it. This is cool when you want to use your software behind the picture, like sculpting "under" a reference in zbrush. Else overlay is a bit useless since u move your window. But it has the advantage to store windows positions. Well anyway, i think i have all that i need :)
Thanks! I rendered Cerebella in Keyshot; There is a library of preset materials ranging from velvet fabrics to human skin. I mainly chose from the paint materials since I want them to look like figurines. After that I just touch up the image in photoshop. Its a great program, a little wonky on setting things up but the…
Hey folks... After rendering a few regions i was pleased with the effect achieved, but somehow it didnt actually affect the pics overall presence. What am I doing wrong? Please... I cant see this anymore, I want it to be finished... HELP ME... Here is the pic and the spec maps: all painted objects, like the bed the wooden…