Use Bridge in sections. Don't do it all at once it's horrible at figuring it all out in one action. Select 10 edges or so on one side and around the 10 other equivalent ones on the other side. It's a pain but it's better than cap + slicing by hand.
http://docs.unity3d.com/Documentation/ScriptReference/Quaternion.html You are mixing euler angles and quaternion components. transform.rotation.y is not an angle around the y axis but a component of the quaternion. If you change this: Quaternion.Euler(0, (transform.rotation.y + 10), 0); to this: Quaternion.Euler(0,…
If you're going to make 20 things for your portfolio, at the end of the year, I'd suggest taking the best 10 things and leaving out the other 10 things. This is a tip I've read a bunch of times for 3D portfolios, so I'm not sure about 2D.
do you know, the original meaning of decimate only means to reduce by 10%. As punishment for failure/mutiny, roman solders were split into groups of 10, and through random selection one soldier from each group was executed by the remaining 9 </random factoid>
Er, as far as I know I just hit that win 10 button, panicked, then when it finished everything was still there. You could always back it up to an external and restore.. But win 10 didn't remove anything from anyone i've spoken to yet
Oh man ))) Actually I haven't and it passed a lot of time when I opened any C++ code :D Last time I saw a C++ sintaxis - was in university more than 10 years ago :D But thanks anyway I will look at it and hopefully will be able to undersand something.