Dan mate, long time no see. Are you working on games? I didn't make a whole lot for this little project. A couple of character textures (neither of which wound up in the screenshots) and a bunch of level objects in the 'Monster Bowl' level, the one with the gravestones and whatnot. We do primarily make PSP and DS games…
Ah, I did that test earlier this year, although mine was a bit more DS spec - all low res textures and vertex lighting. You've done some nice work with the more modern specs. If you're looking at getting work at Gameloft, it'd be worth having a read through this first…
Agreed the polycount seems correct for iPhone/DS platforms. However even with your polycount the proportions on your models don't seem correct to my eye. Also include wires! I know you said you've only just whipped it up, but work on the website, it's all in the presentation, some people will only take on look at your…
Post whoring this like nuts, but if you guys are wanting a digital Sketchbook, I freaking LOVE my Fujitsu Lifebook T-Series. Wacom pen with pressure sensitive screen: Zbrush and photoshop work like a dream. Then turn the screen around and it becomes a standard lappy. Not sure about this E-book though. It looks like a big…
haha. I love the snow. The funny thing is, I live in Florida, i'm as far away from snow as you can get in the US. I've always wanted to live there. I hope it goes well. I am very excited. Just gotta remember my DS for the trip. Since I'm staying over night, I wonder if i could take my 360.
Irritating Helicopter Online Feverish Pogo Paratroopers In Your Face Fantasy Pimps Happy Nazi Dudes Elderly Terrorist Explosion Deep Space Hobo DS Mexican Pogo Superstar Virtua Dating Hunter Virtua STD Empire Hardcore Fun Rebellion Super Transvestite Playhouse Mysterious Amish Sisters Morbidly Obese Bongo Rave Real Sex…
Day 11 : Map Blockout Phase 2 (Previous WIPs are posted here - https://twitter.com/9_bot) What was worked on today : Refined the internal paths and created new ones. Mainly worked on increasing the walls on the right side, used boolean modifier to destroy it and make way. Sidenote: I've been working on it from November and…
Yes I know, I made tanks with less polycount before (for a DS title which was canceled). And there are some negativ comments in the App Store about performance with the old iPhone and iPod Touch. But our programmer told us that these performance problems are a result of the heavy use of scripting in the unity engine and…
After some dicking around on homebrew DS a few years back, it seems that it has the same issues as old-school 3D engines, i.e. the z-buffer isn't very accurate. So a closed mesh will mean less odd clipping as small decimals get rounded up/down in opposite directions. The other platforms I think it's more of an engine…
psp is a bit like ps2, just smaller and a little less powerfull. ps1 is more comparable to the DS in terms of graphics xbox is widely regarded as more powerfull than a ps2, my favorite quote that it's a dreamcast2, which it is, I suppose. PC graphics are changing all the time and are currently the most powerfull. This post…