when i read semi realistic i always kinda shudder, because it is usually not realistic or stylized enough to have appeal, to me personally. but it could of course mean stylized shapes but more realistic on the materials, or lighting side of things i think the key is in finding a style that profits from certain workflows…
the thing is that even the semi realistic characters need a solid anatomical foundation, even completely stylized pieces do. and thats where they are lacking the most. the way the skull is constructed, the way way way too small hand, the way the breasts are connected to the body and so on. I'm not saing i am super pro at…
Hi, I'm working on a game and would like to work with a 3d artist to make 3d models. I would be able to send 1800 dollars for first commission. I don't put deadlines for as long as at least some progress is made every week. To start for the beginning of next year. The game will be gacha/open world/mini-games with a huge…
Thanks Kanga, actually you right I am worked with this character first making the head stylised and then the body looking to realistic reference. I guess I am sculpting between two chairs, with her dressed I like to make stylised character like fortnite; I am going to split the character on two, one stylised with cloth…
Souls-like game with a focus on hyper-realistic graphics and immersive gameplay. The game is being developed using Unreal Engine. Position Details: * Role: Senior 3D Animator / Senior VFX Artist * Type: Full-time, Permanent * Location: Remote * Project: Souls-like game * Responsibilities:* For 3D Animator: Creating…
I haven't quite started yet so I need all the help I can from all the people who have amazing abilities to make this realistic open world game like artists coders and people and 3d modellers and concept art to make it look like GTA 5 Please help. I'll hire anyone who will help me with this 3D project and has amazing…
Hello! My name is Mikhail Stroganov. I am a 3D artist from Russia, living in Vietnam, Ho Chi Minh City. I am a professional 3D asset modeler for the gaming industry and currently work as an environment artist. My responsibilities include developing realistic environmental assets, including both natural elements and…
Yeah, but gears of war art direction is not meant to be realistic now is it? It's a very stylized game. It's all a matter of perspective really. Crysis1 has more tech than any of the mentioned games merged together, and it's the most photo-realistic game ever made. (imo) I really beg to differ when you say L42 is…
That's really cool experience. Just got feedback and learned that the coating on all my metal should not have metalness applied to it, so it "looks incorrect" or non-realistic as it is. I'll keep updating this weapon and post the results.
Nah. That might have been possible in the mid-90's or so when this was an emerging art form with hype behind it and you somehow had access to the software and knew a guy locally. As in knew someone who would fork out money for your work. You'll be paying those 100+ bucks monthly for subscriptions to the tools you need to…