You're correct about the design and functions being all over the place, and I agree about cutting all the unneeded parts. I'll revisit a lot of the functions of the sentry, take a step back and keep the fundamentals, then expand from there. I'm still getting the grasp of designing parts that actually look functional and…
oh skin morphs? There is a paste mirror function inside of "Copy paste" it works pretty much like the skin modifier mirror function. I think you'll need to add the new bones first to the list and possibly make a morph for the paste mirror to work. I don't know what you mean by Lattice information? FFD modifiers? As far as…
AAAAAHHHHHHHHH I forgot how much I hate vectors and all this 3d math! HAHA. I think I know why it's not working on the top chamfers, I think it has to do with the order in which things are being done in the Linelineintersect function. I'm going to try to write a function that checks the faces normal direction and then…
The most important part of any art is thought. Before you even begin on a piece like this you should sit down and figure out what function the prop/wall etc will serve. Will it have pipes running along it transporting fuel/steam/water. Will the pipes need to be insulated. What kind of electrical cables/equipment will be…
In response to Vig: <u>Core functionality</u> "History stack": please don't call Max's stack a "history stack", because it's not - it's a modifier stack! Maya has a "history stack", but it is far less flexible than the Modifier Stack, and I've noticed that when objects build up a big history you have to delete it all to…
I find that art is also a great tool to understand how the world works. Drawing or modelling something accurately involves representing it's function - and you always have to research to find out what that function is. Form follows function is an educational tool on top of everything else. Combining aspects of modern…
I'm having trouble with a shader i've written. up until now everything seems to work the way i want it to work, and i'm happy with my progress. this is my first time writing a shader, and i've not got any programming or code background... so please bear with me. i'm just a character artist trying to expand his skillset! so…
Hey guys, I just got a Surface Pro 4 for mobile 3d modelling. I'm loving it so far, but I'm having one issue I can't get around: No middle click. The stylus and the touch pad are missing a middle click function. While you can ctrl + left click to use the function, it doesn't really work maya. How do you any of you with a…
Hey again, monster. I've tested the function that you've provided, and it is faster. It doesn't feel like it will make much of a difference right now, but perhaps it will in the long run. As soon as I start exporting tons of models I'm sure I will notice the difference. Thanks for that function. For getting the proper…
poop, our mindset is in the perpetual improvment of functions so we do tend to get burried in the little details. But personally, i'm always trying to impliment new features, time is the issue. A new function, if previous code was written poorly is very difficult to complete in a timely manner. I have teh benefit of being…