I have a relating question here. Does anybody know how much the memorybandwidth of the videocard matters in how fast Painter will run? In my experience I get smooth operation at 2k, but once I move to 4k I get that red bar at the bottom of the viewport with every operation. Is it the lack of memorybandwith that causes it…
yes and its to slow for what I needed. With stage 3d there seems to be a new run with shaders on screen space that you can use and or pixel bender 3d filters that seem to run at good performance. But I haven't looked into those yet. Btw. also flash related, this weekend is GameJam, I prepared this prototype of Adobe AIR…
Thanks everyone (that was quick, I just posted it)About b11, I didn't mean to sound ungrateful. I did want to look at his models and he has none posted. I guess I've just been doing models wrong for five years. Believe me if people here say to do something I'm gonna do it. I used his crits when trying to fix the dwarf.…
hey thanks guys :) @crazyfool: its somewhat hard to say, the video was captured with 12FPS and playback is at 60 which is 5times faster but zbrush doesn't capture every action, so i doubt i only worked like 100 minutes on it xD i think its something around 6-8hrs spread over several evenings. but its really hard to say on…
Respect is Everything. If people respect the developers and download games to try them out if there's no demo or just to see if they are into the game or whatever to decide if they want to buy it. I think that's fine, unfortunately many people are not like that therefore the game industry does get hurt from piracy. And…
Hi guys, basically i was following this tutorial on the flipped normals youtube video. https://www.youtube.com/watch?v=VFAfqW0Zlqk&t=393s&ab_channel=WisEngineering so at the 12:10 minute mark, he merged the vertices together so it would be connected at the seams. But when I merged the vertices on my model, the UVs actually…
Hello everyone, I've got some questions about the copyright using. The thing is I and my friends are developing an application mobile for iOS. In the apps there's a chat feature which we gathered some emoticons and images that we collected from the internet. It can be some emoticons like this in our Polycount --> :)…
Konstruct is correct. You should just swap out the models once you pick up the object and hold it in your hands. That said, 301 triangles is quite a lot - especially so since you still have jagged corners. I don't really think you need more than 100 triangles, but even a box or chamfered box would suffice. Look at the…
Thanks for the suggestion Vig! I found a few patterns that seem usable, most of them are verry "flowery" or celtic though. Do these tendrils here have a specific name I could google for? http://www.shootinguk.co.uk/imageBank/cache/p/Purdey_Woodward_shotgun_engraving.jpg_e_396a279009743b84848c0932fe048b5b.jpg It seems they…
hey guys heres my go at it ..ive only just started heres the texture http://img205.imageshack.us/img205/381/textureflats5dy.jpg and heres what i have so far this is one of the few times ive textured something organic usualy i only do guns and props im also new to burn and dodge i usualy use a base layer and a series of…