I know this has been asked most likely a million times but can anyone explain to me all the steps you have to go through to prepare a model in 3Ds Max (2010) to Mudbox (2009)? Whatever I'm doing from memory isn't working cause importing my OBJ files crashes Mudbox. Milk and cookies, -Zilk
Hello All, I am trying to recreate this picture for my portfolio: the question I have is how would you recommend I recreate the stairs... 1. model out the stairs in a spiral pattern? 2. model each step seperately and place them accordingly? Currently Ive started a basic stair piece in zbrush as shown below: Any good ideas…
Hi Everyone, Looking forward to this contest. Hall of lost steps: A dark place where the whispers of the damned are heard from the underworld. Software used: 3ds Max ZBrush Xnormal Photoshop Substance Painter Quixel suite Unity3d some sketches and references
Hello there. I'm creating a building in 3ds max and since the build in stairs are weird (for me at least) i decided to make them manually. Although i tried to approach it in different ways, i cant figure out how to make the 30 degree steps.
Hello guys, iam on it to create a very cool and military /sci-fi indoor enviroment. Iam knowing the techniques of creating this stuff but iam quite not sure how to start and plan an enviromental piece. I wanted to create something in this style type: I know that there are some experienced enviromental artist in here. Do…
what are the steps for making a good dota 2 item? (I'm working with Maya,Zbrush,Photoshop and 3dcoat, and I'm open for suggestions for new softwares/things to do) btw, what do I do after I have a high poly model? How do I make the first model I made a high poly model? And then how do I make it into a low poly model? (in…
I looked around on YT for you and there are speed-modeling videos like this one that could help you. Just be aware this is sped up 4x or so, just to make it less boring. But you can pause anytime and replay things. I would suggest trying to replicate exactly what they are making, following along step by step, just to help…
Hi there !! As you may already notice I've just started modeling, and this is one of my first attemps at a full model, I've based from a model that I saw at artstation.com and changed a few things... So I've model it, sculpted some parts to add small details all in c4d... but now.. I'm confused what I'm supossed to be…