Hello All,
I am trying to recreate this picture for my portfolio:
the question I have is how would you recommend I recreate the stairs...
1. model out the stairs in a spiral pattern?
2. model each step seperately and place them accordingly?
Currently Ive started a basic stair piece in zbrush as shown below:
Any good ideas on how to give it the look of moss growing on it and having it look moist on the moss?
thanks again for any help
Replies
I figured it would be best to start in Zbrush but I suppose I should focus more on getting a good strong poly Base first. I will try to post a picture once I get a base down.
should I keep these kind of posts under the portfolio forum or just go from here?
still a little new to polycount.
Again thanks for the feedback
Here are some stone steps I made, might give you some ideas.
http://ericchadwick.com/img/farmhouse_stairs.jpg
A test scene made by duplicating and rotating the stairs in UDK.
The moss is a separate tiling texture, and I used vertex color to add it to the rock. We have some good resources here about how to do that.
http://wiki.polycount.com/wiki/MultiTexture
We also have some good tutorials here about how to make stones.
http://wiki.polycount.com/wiki/EnvironmentSculpting#Rock_and_Stone
I will be definitly checking out the multitexture and rock links because I really want to sell that wet moss on the rocks.