Edit: I've got someone on commission now, thank you all for your interest! Hi all, I'm here after deciding that I'm not at the point in my life where I want to learn Blender or other software when all I want is a single 3D printable STL File. I've made one other post on this project before YEARS ago, and immediately after…
Latest update: -------------------------------------------------------------------- Hi there! This is my first time here at Polycount. I love playing League of Legends and I'm very excited to participate to this contest! Since the release of Aurelion Sol, I always wanted to concept a chinese dragon skin for him! He is…
Hi everyone, We're currently building a pool of 3D Environment artists for an upcoming project and ongoing work after that. If you're looking for a stable, long-term studio to collaborate with, this could be a great fit. Rates are negotiable based on experience and quality of work. Rates are negotiable based on experience…
So i recently got vray for 3ds max but i don't have the vray mtl in my material editor and so I cant do any thing that tutorials tell me to for creating a vray material with, it whats wrong?
Add a STL Check modifier above the Editable Poly base, as well as a Edit Poly modifier above the STL Check -> rightlclick Edit Poly modifier -> "Collapse to". Should fix the problem and is easier than deleting and creating faces ;)
Hi everyone, We’re Lucid Realm Studio, an indie 3D game art production team, currently looking for mid-level freelance 3D artists experienced in creating stylized hand-painted armors for a stylized MMORPG project. Texture quality level and art direction is similar to WoW. Project Style * Stylized MMORPG * Hand-painted…
Hi guys. I thought it was time I started a sketchbook here. I've only recently started to learn ZBrush as it was something I've wanted to try out for a long time. This Sketchbook will hopefully be a mixture of work done in both Zbrush and Photoshop Thanks for looking, Ste.