Alright, so i'm trying to plan out a more in depth format. I hope to actually show the dates that we are planning to do each workshop here, so people can look, see if they are interested, and figure out if they have time to work on them. I've got two proposals for the next few months, and i'de like some opinions on which…
Thanks for the feedback, I'm going to break this down a bit as its a rather complex topic. First off, TB2 most certainly does have HDR specular reflections, to be honest I'm not sure why this is even an option to turn off in 3Do (its always on in TB2). I think the big difference you're seeing there is due to the fact that…
You mean triangles right? 2k triangles per item? xD Anyways, I try to shoot for a little less - while also maintaining visual fidelity. The end result has been custom scenes that perform great while looking like many more triangles were used. My motto with game environments is to create more with less; do more with less.…
The visuals and the gameplay both have their pros and cons in my opinion, but BC2 still beats the shit out of MW2 in my opinion. A large part of BC2 being better for me is the PC community (Although I may be biased because I played MW2 on 360). PC users actually communicate and go for objectives unlike nearly everyone I…
Cool! Main thing I noticed about championship skins is that they tend to be very noble/regal looking with very ornamental-looking armor and such, not many rough edges, it's almost like ceremonial regalia made of heavy metal... And with that in mind: - Sword 4 probably works best, less spiky and more flowy. - Some combo of…
you can use the old one from CE2 or older CE3 versions (check the C2 SDK maybe, idk if its still in there). Keep in mind though that if they are not shipped anymore it means they are not supported anymore. In most cases they should still work fine, but you will not get the latest bug fixes. In the end, the exporter is just…
Listen up CS2 Users! Thanks to your feedback, I retrieved a trial copy of CS2 and have now made the tool fully compatible with CS2 as well. Download the latest version (http://philipk.net/ndo/nDo.zip) and let me know if it works for you too. nDo was originally not even tested for Photoshop CS2 -- it utilizes some scripting…
Pah! For a mmo its good. I mean when you need ugly faces you can always try the vanilla skyrim Char editor. :poly124: I think the char editor alone can be sold standalone for alot of money in my opinion. [ame=" https://www.youtube.com/watch?v=4TP4L1vHfpk"]Black Desert #CB2 Character Creation - YouTube[/ame] The faces we…
Just an update on this: Turns out greyscale does work; however, greyscale from Knald does not. I have to run a height/AO/cavity map from Knald through photoshop before it displays correctly in TB2. If I don't the map shows black as yellow (In TB2, not PS). Anyone know how we're meant to interpret Mip-map preview levels in…
Nope. Blank scene. If you can't reproduce it then perhaps something is happening when the image is loaded into PS? I wouldn't think so though. Also using PNG w/ 16x sampling, no transparency. edit: Tested this by saving out 282828 from paint as a png and loading it into photoshop, which worked (showed 282828, not 272727,…