Hello everyone! I want to pose a model sculpted in zbrush, I want to rig it using the transpose zsphere. Is there a polycount limit, should i zremesh my model before? and is there a way to project the 'A' posed high poly model to the 'final' pose low poly model?
Hey guys I have decided to create a Dwarven environment based on this beautiful piece of Warhammer concept Art. Here is the blockout of the scene. I am currently in the process of sculpting one of those giant head fountains. I will post that up as soon as it is finished.
hi everybody its my first post:), and my first set at steam i hope u like it :thumbup: http://steamcommunity.com/workshop/filedetails/?id=267638515 https://www.facebook.com/media/set/?set=a.702887533088220.1073741826.485215908188718&type=1 sculpt steps :
Hi guysHere is a little something I’m working on from god of war Started from scratch in 3ds max then moved to zbrush No alphas were used of any kind this is all modeled and sculpted by hand Will be posting updates soon All questions and critiques are welcome
When I saw God of war Art dump I was amazed by the amount of detail especially Valkyrie Vulture by Igor Catto. And I have decided to recreate it from scratch Everything is modeled and sculpted by hand Concept by Jose Cabrera Hope you like it
Hi guys, I am working on a male sculpt but I found that I'm weak with anatomy, especially the back, fingers and legs. I really appreciate any tips, comments and critiques I could get, as I really want to improve. Thanks for taking a look.
Hello All, I havent posted in a while, but I figured I would share some work with everyone. Comments and Critiques are welcome. I want to get stronger in my sculpting skills so any help would be great.
Hey :) I decided to do this World of warcraft Stormheim lamp post done in the Heroes of the storm style. It was quite fun to do! Textured with Substance Painter 2. You can see wireframe and sculpt here : https://www.artstation.com/artwork/lV1w9z
I'm attempting a hipoly sculpt of Mel Gibson as The Road Warrior and I've got until friday to finish it. Still a lot to go.. :P Feedback would be much appreciated! :) These are my reference screen caps: http://img802.imageshack.us/img802/5551/reference.jpg
Hi, I tried out the new NPR filters in Zbrush with this character I sculpted some time ago. It's pretty cool what you can achieve. I comped some passes in Photoshop and refined the line art and some more in Procreate. Cheers