i like how you set it up as an introduction page. But I do think there is already a "haunting nocturne", unless you want to just make it look updated? looking forward to seeing your work in progress and updates.
Thanks Ruz! This is very helpful! Feedback is always welcome! I've been trying to figure out a solution to make the hair more unkempt without altering the volume. The challenge I'm having is the hair cards clipping which causes shading artifacts. I will add a randomised twist to the upper layers and see if that helps, for…
Hello Everyone, This time I'm in the process of making a personal project of SciFi game environment in ue4. For this, I'm using multiple concept references and combining them while giving my own twist. Below are the references that I chose and in-Progress UE4 Blockout. It is really appreciated if I get feedback & critiques…
Hey. Thought I'd post an update on my progress. I've currently got the back and the head done, and I'm not too far off getting the torso finished. Was just wondering if I could get any feedback on where I'm at? My progress with it? Thanks. :)
This week I completed the baking process and cleaned up all of the UVs to ensure everything is optimized and ready for texturing. I’ve started texturing the sniper and have made solid progress so far, focusing on establishing the core materials and surface detail. In addition, I modeled a gun case to help strengthen the…
We're kicking off another contest here... The Polycount BRAWL² Tournament! _______________________________________________________________________________Theme: Multiverse / Mad Max / Dystopian world, with the Inspiration of previously designed titles, stories and designs by gaming artists of the past, present and future.…
I am just going through the list, this weeks progress - Just brought it into zbrush from marvelous, did a bit of clean up, but more to do. Got myself into a character gig, so progress might be slow for the next few weeks ;)
Good progress, it's nice to seeing the snow buildup on certain assets and it starts getting that icy feeling. 2 things I notice overall that stick out a lot to me: * It looks like you have a lot of shading issues going on. You fixed a few of them, but I still see many. After you finish this project I highly recommend you…
For my university project, I'm making a Victorian-styled living room, and I'm hoping to have a more realistic-leaning outcome for the project. This initial post is a mixture of my first few weeks of progress [ Week 1 & 2 ] For my main reference, I am basing my angles and overall room setup from this artwork on Art Station,…
Hi everyone, its been a while since I have updated on the progress. Bascially did all the boring parts out (Retopo, uv, bake and hair cards) and now have started to texture the character and testing out the shaders. As a reminder, I am trying to imitate and come close to the Marvel Rivals artstyle and this is my progress…