Earthquake wins the prize! That worked perfectly. I didn't relize that a texture was required. New version up including FBX with UVs. Thanks. Smo Looking great man! Keep going
Thanks again for all the comments, no answers tonight as I'm tired and dont want to stare at the pc, just images tonight but I will post proper answers to everyones questions ( including PM's)
I meant that AO is usually done as a separate texture or texture channel. Because you shouldn't see any AO on pixels illuminated by direct sun light for example , only in shades . So it's not included into base color texture usually. Cycles , same as any ray tracer in general doesn't need AO because same effect occurs by…
@lolpoly Yeah, differing sizes are definitely something I'd noticed while designing the helmet. Admittedly, I did want to fall pretty close to the concept, but I also wanted it to lend more towards realism than stylization and was thus using a head and neck under the head armor as a guide. Realistically, they'd probably…
Ah yeah, I was thinking of making seven of them, with different abilities, so this one is a noble writer, and hunter; I have some planned out, including princess ha! but we'll see if I can finish one..
There's no point posting these questions if you don't include an image of the UVs and in a lot of cases an untextured version of the mesh and the high poly. Add the necessary information and someone will get you an answer
Hi everyone, I'm going to be putting together a portfolio for one of my classes at school. I want to rework on one of the models I'm including. It's a model of the Keurig K supreme plus coffee maker. Any critiques are appreciated. Thank you.
Hi everyone, below is the final version of my project for this challenge. Many thanks to everyone who contributed and gave great feedback! I will be including this project in a portfolio review post.
Hi! Go ahead and send in a ticket to support@quixel.se with any supporting documentation (including images) so our developers can look into what's causing this for you. Thank you!