Hi All! I'm pleased to announce that we have a job opening at our UK office branch in Farnborough, Hampshire for a Junior 3D Artist. Ideally we are looking for UK applicants only but, we are a global company and as such we'd be happy to pass your portfolios on to the other offices. IMPORTANT - We are a simulations company…
A leading global publisher of digital and social games, Gameloft has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms, including mobile phones, smartphones and tablets (including Apple® iOS and Android® devices), set-top boxes, connected TVs and…
Hey everyone! https://www.artstation.com/a/36136592 https://www.youtube.com/watch?v=TmaCgs5ubR4 Today I want to share some of my knowledge with you, more specifically I want to show you how to create a realistic Shotgun, the SR-410, ready for Game Production! I will actually show you two different methods of creating it,…
Hi! Try this script, maybe it will help you. It creates a layer and puts all objects in it except the selected one. https://github.com/SPluzh/MayaObjectComponentSelectionMode
Thank you for the advice. I was postponing upgrading maya because I got used to 2018. Also, moving configs and plugins, and scripts, and whatnot, is a massive pain in the ass :P But yeah, I guess it's time...
just search around a bit, i haven't don't this exactly via uscript, but i have passed vectors from a actor i made in uscript to a material instance before. in uscript you can easily set vector parameters using a augment like this materialname.SetVectorParameterValue('ParameterName' 'ParameterValue'); just find a way to get…
With a strong technical/game development background, the Technical Director is responsible for the entire studio programming department. In close relationship with studio manager, producers and worldwide technical director, the technical director ensures projects are delivered on time while targeting the best experience…
A leading global publisher of digital and social games, Gameloft has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms, including mobile phones, smartphones and tablets (including Apple® iOS and Android® devices), set-top boxes, connected TVs and…
Streamline Studios is looking for talented developers to join our studio in Purmerend, (near Amsterdam) Netherlands. Having just finished work on the Ghost Recon 2 CG Cinematics and TV Commercial, we are ramping up for two high profile, next-gen game titles. We are looking for talent for either onsite or offsite staff to…
The popular Unreal Tournament 3 total conversion mod Renegade X is in the porting process to the UDK, and we are looking for some fresh talent! Renegade X is a tactical First and Third Person Shooter with Real Time Strategy elements - Singleplayer and Multiplayer! With unique gamemodes, exotic level environments, and a…