I've been doing some initial research into which engine to start R&D'ing here at work and I'm at almost a 60 Unity / 40 UE4 split. So I was wondering about getting some opinions. I work in an architecture firm that specializes in sports venues, so our projects are usually are on the large scale. What has me leaning more…
Malice Paradigm is officially initiating core asset production today for our upcoming T-rated psychological horror game, "Teratophobia." We are starting with an accelerated 14-day development cycle to build a self-contained 7-minute Game Jam Demo. Voice talent casting is already locked via Casting Call Club, and we are now…
Very awesome initiative here Acegikmo! I was never really a fan of Strumpy due to bugs. slow performance and ultimately he dropped the ball by joining the forces of Unity Tech. (good for him). Very excited to see this move forward. If you need a tester please feel free to contact me (I am also a Unity Beta tester if it…
Hi! I’m developing a small, win 95/retro styled VR mini-game collection called “Clownbytes VR Party”. The project includes 3 mini games: • bowling • shooting gallery • party-style VR interactions I’ve already created most of the 3D assets and gameplay concepts. I’m looking for a programmer experienced with Unity to help…
Our company is looking for a Unity shader artist capable of making auras of fantasy tropes (such as holy light, fire, shadow, etc.) that would be worn by video conferencing role-playing gamers. We will initially only be commissioning a few auras, but this gig could easily scale into full-time work in the near future. As we…
I lost power when working on a map in UDK and the power randomly went out, and came back on right away. But now I can't open my map at all. I load the external packages the map requires, and then try to load the map, and UDK instantly crashes. This is what is in the log: Log: Log file open, 12/04/12 21:49:07Init: WinSock:…
Hi Everyone, This is my first post on the forum, so if it's in the wrong place please let me know and I can move it. For the past 6 weeks or so, I have been plugging away at my latest Editor Extension for the Asset Store. I am making a hard surface texturing tool for use directly in Unity. Necessity being the mother of…
Hello everyone. I've started a DevLog on custom Scriptable Rendering Pipeline creation within Unity. I hope these tutorials shall be useful in your projects. If you like such kind of info, please, spread the word. Thanks for your time and stay tuned! Current chapters available: DevLog #1: Initial Setup DevLog #2: Skybox,…
Не могу понят что не так. У меня есть стена и оконный проем, между ними фаска. Когда я делаю их в одной sg то появляются такие артефакты при запечке света. А когда они в разных sg то получается вот такой видимый шов. Подскажите пожалуйста как это исправить. Unity