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Lost Power When Working in UDK- now can't load map.

polycounter lvl 8
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Rooster128 polycounter lvl 8
I lost power when working on a map in UDK and the power randomly went out, and came back on right away. But now I can't open my map at all. I load the external packages the map requires, and then try to load the map, and UDK instantly crashes. This is what is in the log:
Log: Log file open, 12/04/12 21:49:07
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
DevConfig: GConfig::Find has loaded file:  ..\..\Engine\Config\ConsoleVariables.ini
Init: Version: 10246
Init: Epic Internal: 0
Init: Compiled (64-bit): Jul 27 2012 15:52:52
Init: Changelist: 1340247
Init: Command line: editor 
Init: Base directory: C:\UDK\UDK-2012-07\Binaries\Win64\
[0000.64] Init: Computer: JAMES-PC
[0000.64] Init: User: James
[0000.64] Init: CPU Page size=4096, Processors=4
[0000.64] Init: High frequency timer resolution =3.312822 MHz
[0000.64] Init: Memory total: Physical=7.9GB (8GB approx) Pagefile=15.9GB Virtual=8192.0GB
[0000.64] Log: Steam Client API Disabled!
[0000.67] Init: WinSock: I am James-PC (192.168.1.134:0)
[0000.67] Init: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
[0000.67] Init: Object subsystem initialized
[0000.70] Log: SystemSettings based on: SystemSettings
[0000.71] Log: Found D3D11 adapter 0: AMD Radeon HD 6670
[0000.71] Log: Adapter has 1008MB of dedicated video memory, 0MB of dedicated system memory, and 3813MB of shared system memory
[0000.73] Log: Shader platform (RHI): PC-D3D-SM3
[0000.94] Log: PhysX GPU Support: DISABLED
[0000.95] Init: Initializing FaceFX...
[0000.95] Init: FaceFX 1.7.4 initialized.
[0002.87] Init: Finished loading startup packages in 1.81 seconds
[0002.87] Log: 48753 objects as part of root set at end of initial load.
[0002.87] Log: 0 out of 0 bytes used by permanent object pool.
[0004.96] Log: Supported Consoles:
[0004.96] Log:   IPhone
[0004.96] Log:   Mac
[0004.96] Log:   PC
[0004.96] Log: Initializing Engine...
[0040.42] Log: Encountered missing default brush - spawning new one
[0040.57] Init: UEngine initialized
[0040.62] Log: Primary PhysX scene will be in software.
[0040.62] Log: Creating Primary PhysX Scene.
[0041.40] Init: Transaction tracking system initialized
[0041.54] Log: Can't find edit package 'OnlineSubsystemGameSpy'
[0041.54] Log: Can't find edit package 'OnlineSubsystemLive'
[0075.01] Init: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
[0075.57] Init: XAudio2Device initialized.
[0075.96] Init: Client initialized
[0076.07] Init: Editor engine initialized
[0079.14] Log: Initializing Engine Completed
[0079.17] Log: >>>>>>>>>>>>>> Initial startup: 79.17s <<<<<<<<<<<<<<<
[0082.23] Cmd: MODE MAPEXT=udk
[0084.31] SourceControl: Source Control disabled in UDKEditorUserSettings.ini.  [SourceControl] has Disabled=True
[0099.13] Log: Found D3D11 adapter 0: AMD Radeon HD 6670
[0099.13] Log: Adapter has 1008MB of dedicated video memory, 0MB of dedicated system memory, and 3813MB of shared system memory
[0104.20] Log: TIMER ALL OF INIT : [103.243915]
[0142.16] Log: FactoryCreateBinary: StaticMesh with FbxFactory (0 0 C:\Users\James\Desktop\New FPSZ\Maps\ModularBases\Trim4Corner_Mesh.fbx)
[0143.89] Log: Loading FBX Scene from C:\Users\James\Desktop\New FPSZ\Maps\ModularBases\Trim4Corner_Mesh.fbx
[0143.94] Log: FBX Scene Loaded Succesfully
[0143.95] Log: [Trim4Corner_Mesh, LOD 0] light map UVs OK
[0166.57] Log: saving as C:\Users\James\Desktop\New FPSZ\Maps\ModularBases\ModularBases.upk
[0166.58] Log: OBJ SavePackage: Generating thumbnails for [7] asset(s) in package [ModularBases] ([41] browsable assets)...
[0166.59] Log: OBJ SavePackage:     Rendered thumbnail for [Texture2D ModularBases.Textures.Base_Tex1]
[0166.60] Log: OBJ SavePackage:     Rendered thumbnail for [Texture2D ModularBases.Textures.Base_Tex2]
[0166.60] Log: OBJ SavePackage:     Rendered thumbnail for [Texture2D ModularBases.Textures.Base_Tex3]
[0166.60] Log: OBJ SavePackage:     Rendered thumbnail for [Texture2D ModularBases.Textures.Base_Tex4]
[0166.60] Log: OBJ SavePackage:     Rendered thumbnail for [Texture2D ModularBases.Textures.Wall1_over]
[0166.60] Log: OBJ SavePackage:     Rendered thumbnail for [Texture2D ModularBases.Textures.WallLight1_N]
[0166.60] Log: OBJ SavePackage:     Rendered thumbnail for [Texture2D ModularBases.Textures.WallLight1_Over]
[0166.60] Log: OBJ SavePackage: Finished generating thumbnails for package [ModularBases]
[0166.61] Cmd: OBJ SAVEPACKAGE PACKAGE="ModularBases" FILE="C:\Users\James\Desktop\New FPSZ\Maps\ModularBases\ModularBases.upk"
[0171.16] Log: Save=2140.365223
[0171.16] Log: Moving 'C:\Users\James\Desktop\New FPSZ\Maps\ModularBases\ModularBases_save.tmp' to 'C:\Users\James\Desktop\New FPSZ\Maps\ModularBases\ModularBases.upk'
[0205.41] Log: saving as C:\Users\James\Desktop\New FPSZ\Maps\ModularBases\ModularBases.upk
[0205.42] Log: OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [ModularBases] ([41] browsable assets)...
[0205.43] Log: OBJ SavePackage: Finished generating thumbnails for package [ModularBases]
[0205.43] Cmd: OBJ SAVEPACKAGE PACKAGE="ModularBases" FILE="C:\Users\James\Desktop\New FPSZ\Maps\ModularBases\ModularBases.upk"
[0205.63] Log: Save=188.669056
[0205.63] Log: Moving 'C:\Users\James\Desktop\New FPSZ\Maps\ModularBases\ModularBases_save.tmp' to 'C:\Users\James\Desktop\New FPSZ\Maps\ModularBases\ModularBases.upk'
[0211.44] Cmd: MAP LOAD FILE="C:\Users\James\Desktop\New FPSZ\Maps\Agroleon\AgroNew.udk" TEMPLATE=0
[0211.51] Log: Encountered missing default brush - spawning new one
[0213.92] Critical: appError called: Texture2D agronew.Texture2D_21: Serial size mismatch: Got 1049258, Expected 1398778
[0213.92] Critical: Windows GetLastError: The operation completed successfully. (0)
[0222.05] Log: === Critical error: ===
Texture2D agronew.Texture2D_21: Serial size mismatch: Got 1049258, Expected 1398778

Address = 0xfc85cacd (filename not found) [in C:\Windows\system32\KERNELBASE.dll]
Address = 0x3f3ebee5 (filename not found) [in C:\UDK\UDK-2012-07\Binaries\Win64\UDK.exe]
Address = 0x3f3a8ba6 (filename not found) [in C:\UDK\UDK-2012-07\Binaries\Win64\UDK.exe]
Address = 0x3f38cfe2 (filename not found) [in C:\UDK\UDK-2012-07\Binaries\Win64\UDK.exe]
Address = 0x3f3e6165 (filename not found) [in C:\UDK\UDK-2012-07\Binaries\Win64\UDK.exe]
Address = 0x3f3e7cf1 (filename not found) [in C:\UDK\UDK-2012-07\Binaries\Win64\UDK.exe]
Address = 0x403ce23d (filename not found) [in C:\UDK\UDK-2012-07\Binaries\Win64\UDK.exe]
Address = 0x403d54e5 (filename not found) [in C:\UDK\UDK-2012-07\Binaries\Win64\UDK.exe]
Address = 0x404ec764 (filename not found) [in C:\UDK\UDK-2012-07\Binaries\Win64\UDK.exe]
Address = 0x400521cc (filename not found) [in C:\UDK\UDK-2012-07\Binaries\Win64\UDK.exe]
Address = 0x4000d984 (filename not found) [in C:\UDK\UDK-2012-07\Binaries\Win64\UDK.exe]
Address = 0xc31c33   (filename not found) [in C:\UDK\UDK-2012-07\Binaries\Win64\wxmsw28u_vc_custom_64.dll]
Address = 0xc32373   (filename not found) [in C:\UDK\UDK-2012-07\Binaries\Win64\wxmsw28u_vc_custom_64.dll]
Address = 0xc32430   (filename not found) [in C:\UDK\UDK-2012-07\Binaries\Win64\wxmsw28u_vc_custom_64.dll]
Address = 0x8005e621 (filename not found) [in C:\UDK\UDK-2012-07\Binaries\Win64\wxmsw28u_core_vc_custom_64.dll]
Address = 0x800ca466 (filename not found) [in C:\UDK\UDK-2012-07\Binaries\Win64\wxmsw28u_core_vc_custom_64.dll]
Address = 0x800cb723 (filename not found) [in C:\UDK\UDK-2012-07\Binaries\Win64\wxmsw28u_core_vc_custom_64.dll]
Address = 0x80104f56 (filename not found) [in C:\UDK\UDK-2012-07\Binaries\Win64\wxmsw28u_core_vc_custom_64.dll]
Address = 0x767c9bd1 (filename not found) [in C:\Windows\system32\USER32.dll]
Address = 0x767c98da (filename not found) [in C:\Windows\system32\USER32.dll]
Address = 0x800c52c5 (filename not found) [in C:\UDK\UDK-2012-07\Binaries\Win64\wxmsw28u_core_vc_custom_64.dll]
Address = 0x800c56b6 (filename not found) [in C:\UDK\UDK-2012-07\Binaries\Win64\wxmsw28u_core_vc_custom_64.dll]
Address = 0x800c5399 (filename not found) [in C:\UDK\UDK-2012-07\Binaries\Win64\wxmsw28u_core_vc_custom_64.dll]
Address = 0x8000413e (filename not found) [in C:\UDK\UDK-2012-07\Binaries\Win64\wxmsw28u_core_vc_custom_64.dll]
Address = 0xc4dc23   (filename not found) [in C:\UDK\UDK-2012-07\Binaries\Win64\wxmsw28u_vc_custom_64.dll]
Address = 0x800d6cc4 (filename not found) [in C:\UDK\UDK-2012-07\Binaries\Win64\wxmsw28u_core_vc_custom_64.dll]
Address = 0x408b9211 (filename not found) [in C:\UDK\UDK-2012-07\Binaries\Win64\UDK.exe]
Address = 0x408b92da (filename not found) [in C:\UDK\UDK-2012-07\Binaries\Win64\UDK.exe]
Address = 0xf3c119c2 (filename not found) [in C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clr.dll]
Address = 0x1d8251   (filename not found) 
Address = 0x1        (filename not found) 
Address = 0x3f1b0000 (filename not found) [in C:\UDK\UDK-2012-07\Binaries\Win64\UDK.exe]
Address = 0x3d614a0  (filename not found) 
Address = 0xf3cf6f39 (filename not found) [in C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clr.dll]
Address = 0x1        (filename not found) 
Address = 0x85e530   (filename not found) 
Address = 0x85e530   (filename not found) 


I think the important part is this:
[0118.96] Critical: appError called: Texture2D AgroNew - Copy.Texture2D_21: Serial size mismatch: Got 1049258, Expected 1398778
[0118.96] Critical: Windows GetLastError: The operation completed successfully. (0)
[0132.46] Log: === Critical error: ===
Texture2D AgroNew - Copy.Texture2D_21: Serial size mismatch: Got 1049258, Expected 1398778

Any help would be appreciated. I have no back ups of this map- but I honestly didn't think something as silly as the power going out would corrupt a map, especially when I didn't save it as it went out. :S

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