Seems like a fair start - are you working from reference? Depending on what subspecies you're going for, I'd tweak some of the proportions. For instance, I'd increase the width of the body's midsection by adding a slight bulge so the overall shape isn't so linearly tapered. I'd do this for the toes as well - typically the…
@Tetranome thanks for the input! You're very right with too many tools causing a lack of focus- something ive been learning firsthand, especially with Substance. Suffice to say I will put houdini aside and work with it more after this project and stick to Bitmap2material and painter instead of making any more substances…
okay so ive instanced everything around and populated the world, looks a bit better. gonna do some more texturing over the weekend and setup the skydome properly. the ground texture is done via a shader written by some of my coders so as a result it wont show up until the final render. which sucks for the time being. Still…
So much win with this guy! I think the palm trees and bright blue are really fitting the them and humour of your entry, cool presentation! Maybe add a frame or some borders? The HR sculpt seem to be floating, you should paint a quick shadow in toshop. One minor but important thing is that the font you use for your email is…
Your two environments are really top notch. Really like them both quite a lot. For your cellar envio though I feel it still needs a little bit more of a splash of color. I know you added the green there but it seems to blend with all the other cool colors too much. Even the lights are a pretty cool warm color. Its a wine…
To create the foliage for the tree, i took a simple plane into Zbrush, raised it several Sub-D levels, and sculpted this, which i later polypainted to create the diffuse for. "earlyleaf1") after baking out diffuse and normal maps from this plane, i took the images into photoshop and edited the alpha channel to make it so…
Thank you for answers! I guess my tree didn't impress you :D l was trying to follow what teacher was doing but I did left this path somehow improvising and came to what you see. Talking about sketching silhouette it is my biggest issue just because I'm disabled person and in my workflow I have to use mouse and voice…
So Ive been asked by a few people now to continue my tutorials for creating trees. (Mainly creating leaves)There is a ton of ways to do this and for the most part its up to whatever way the studio youre working at likes best. There is also some photoshop stuff in here so feel free to skip around if you dont need it.…
I had last night sculpted 2 rocks and sort of prepared a quick placeholder mockup of the scene.. but my scale was off in some places, and I didn't like how the scene was not looking good if I moved the camera. So after taking a good night sleep, I decided to do it properly, and setup scale first for the foreground…
@Bertmac & @vickgaza - Thanks for the encouragement! Life slowed things down a bit this past week after a weekend full of camping. I'm working on baking these sculpts out - I'll post the results up once I get them all finished and combined into the texture layout. In the meantime I did a super quick, silly painting for…