I also forgot to mention that I have this code attached to an empty game object, I'm not sure if that makes a difference to anything you said... and what function would I use for keyboard presses? Does this look close to working? private var _input : String; function Update () { // Determine what key was pressed var digit…
Thanks for sharing the deal with us rogueNoodle :) Any chance you got links to the Mac Digital or the Hybrid Physical versions on sale? The link you posted is only for the Windows Digital version.
do your best to avoid digital reference, learn from it but i recommend sticking with human reference to avoid copying any mistakes that could have been made in the digital ones
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