I have always wonder what these artifacts are in maya, usually you don see these in marmoset or substance but i need to show my work in maya for work, at the end of the sleeve you can see this diagonal in some of the faces, i tried unlocking or averaging but nothing works, hardening the edge is necesary? even if im baking…
Hello everyone and welcome to the Monthly Art Challenge for the month of June !!! Hey everyone ! You said Concept Art ? There is plenty of it !!! I am so glad most of you guys participated in the previous challenge and you did some really great work ! (except nobody did that sci fi scene with the spaceship (sad face) )…
You can use it when you put the script in a .mel file in your maya\2024\prefs\scripts directory. And you can launch it with the Mel command: switchCam 1 The error I am getting: // Warning: float $minAngle = `angle $wupv <<1,0,0>>`; // Warning: Line 118.45 : Redeclaration of variable "$minAngle" shadows previous declaration…
After a great year in Vienna, this one takes you streight to Amsterdam as a new Member of the Guerrilla-Games art team! Congrats! May you grow old and cynical there.
Question for you if you have the time. Polycount for this guys should it be lower or you think am on the mark? Also join deformation loops any tips would be great :P Cheers!
With Physique you can go down to the Edit Poly level and select which verts you want to work with and hide ones you don't want to touch. Is there a way to do this with the Skin modifier?