I'm doing the transition from Maya to Modo.. is there any way to change the selection to be like Maya? clicking a component and then double clicking the one after it will select the loop, double clicking in between two selected components will select only in between etc etc..using the L for looping and the up arrow to grow…
Ok, kanible it is :) Thanks for the edge loop reference - I've got that same picture lying around somewhere in my reference pic folders, lol. One thing I should point out with modeling faces - just like drawing or any art form, the rules aren't set in stone as to how the loops should flow. The one never changing rule is…
Hi Rob, sorry for the late reply. I gave the script a go and it wasn't quite working out - but good effort - thanks. After doing some more searching I came across this script http://www.scriptspot.com/3ds-max/scripts/straighten-edge. It straightens loops whilst constraining to edge. The problem is that it's not been…
Okay I've been using these scripts for a couple days on maya 2010 x64 not sure how they perform on any other system. 1. Turning off autoswitch component masks seems to fix a lot of my crashes I think? 2. Using undo after doing a solid chamfer is almost always going to crash, if not during the undo then as soon as you do…
This is probably a bit on the hacky side. I've always been that way when it comes to modeling really. I've always had a lot of problems with the whole lofting type extruding shapes down paths technique, but Ive got a feeling that stuffs better in Max. But for this guy: It was a case of: make cylinder, assign UV's. Skin…
Not bad for a first dude, keep at it and you'll be making great models in no time. Few suggestions for sharpening your skills: -pay closer attention to edge loops, a lot your loops are at 90 degree angles, not helping define the body forms, and thats a bad thing when it comes to organic modeling. Until you get a good sense…
What breed of horse you are basing this off, could you include the reference you are using? Overall shape is looking good. I would add a face loop between the front legs to give the chest some definition. Horses have a pectoral muscle, and without a loop there it will be hard to define that shape. Also I might try moving…
1) If you have an edge selected you can also ctrl + right click > edge loop utilities > to edge loop, there's a few other options there too. If you have one edge selected you can press left or right arrow to select the loop, keep pressing left or right to select adjacent loops. Up and down arrows will select edge rings. 2)…
Sometimes I create an edge loop and then have to recalculate the incorrect toplogo angle after bevel or Multip cut, then have to recalculate the Edge Flow. So sometimes I use the Crease tool again. However, I found out that Crease does not support when exporting to other software. I want to ask those in the industry…
i have to make a character with a maximum of 1600 tris for the the valkyrie profile challenge. my wip thread is here , no modeling yet. i was wondering, should i build the arms and legs of 6 sided cylinders or 4 sided or how much is appropriate for a model like that? and maybe to make the thread a bit more interesting,…