My first ever creature: It's 17k Tris, Sculpted in ZBrush then retopped in 3DsMax. The albedo and specular were painted between ZBrush and Photoshop. It's presented within Unreal 4. Any critiques and improvements would be greatly appreciated!
Some raw Zbrush sceenshots. About 90% done with the HP on this. Have to clean up the positioning on the quiver and detail a few more areas before moving on. And some basic Keyshot renders. Keyshot bridge out of Zbrush is awesome.
Wow! thats really cool jfletcher. here's a zbrush sculpt of a catlady and her demon kitties. I textured it in zbrush with polypaint and then some touchups in photoshop. some more images and a turntable on artstation https://www.artstation.com/artwork/catlady