The more I can tell that a part of some thing's design was made to benefit the creator, the more I don't care for it. I'm not naive I know that everything business does is to increase profits, but usually that's done by hiding those motivations under quality products and services that always benefit the consumer. Basically…
LOL, I half agree. I find the constant internet thing dumb and simply because if one doesn't need a persistent universe then why would it matter? If it can go offline for 24 hours then why not longer? I don't need that forced on me because what if I take my Xbox somewhere without internet? I'm sure cloud support works just…
In this service-oriented future, nobody would buy copies, so this need to have transferability wouldn't exist. That's where I think you're getting confused. The content would not have any resale value because such a thing would be free to share. The thing that is paid for is the artist's time spent in creating it, which is…
Whoa there, buddy. The current reaction from the indie community is cautious optimism. It's way too early to throw out the phrase "all that remains." Details on their new publishing policies has been extremely sketchy. All we've heard for certain is that there will be some form of self-publishing on the XBox One, and that…
It is great to have good features come to the XBox One. I don't really think that all-digital games is a feature, though. Steam didn't go that way because they were trying to add a feature. They simply saw all-digital and an integrated storefront/service as the ultimate direction of PC gaming. Lo and behold, they were…
@Richard Was it wise? Depends on who you ask really, as you pointed out via the reaction of the gaming community vs. the average joe. The point of gamers generally being the early adopters is a valid point though. I feel like MSFT fell victim to a lack of identity in the press conference, as well as being generally…
Yep the US. I know that EU wants to force Valve to allow reselling of steam purchases...but I think thats a rash sentiment based move that only hurts the developers. Whats to stop the publishers from charging a ton more for the EU peeps like they do with those in New Zealand? Just not smart. A secondary market is like the…
My original post, was about used games, and rentals. Why should that be limited to the few people that MS/Studios choose? What you're discussing is a completely different subject (movement of digital subscriptions). The issue is the limitation of renting/reselling the hard copies. This is only going to be allowed by those…
Well, I can actually appreciate their desire to go after the sports audience crowd. There are plenty of people out there who watch sports, and follow the sports industry. The crossover for them and the TV audience is pretty large. I know a lot of people for whom watching sports is their primary use for their TV. And I can…
If your company sells 5 millions copies in a month, and you are in the red, then maybe you need to rethink what you're doing? Because it's clear that you and your peers suck big time and have too many old shareholders who bought you out when Nintendo was still making Metroid games. Guess what, paying 3K a month to your…