Yeah naming items is a pain and more often than not Valve seems to change the names anyways. I thought hairstyle 6/9 looked great by the way :) QoP really has a sort of evil, sultry, appeal to her anyways. Also, why not make your axe and chains into a set? Or at least take some screens with the two together since they do…
Kraken, not trying to sound harsh here, the dog is awesome but the name doesn't use correct English right now. "Butch the Pudge's doggy" should be something like "Butch, Pudge's Doggy" or "Pudge's Doggy, Butch" Evidently it isn't having any effect on the votes though! Wow, it's doing amazingly and deservedly so. Just…
In the importer I'm getting the error "Failed to find an attachment bone named:" I just want to test the courier in-game(with no animations made yet) to see how colors/shaders look so I added a single bone in 3ds max and skinned the courier to it. How do I make this single bone an "attachment point bone"? Edit: I just…
@Reza I do belive there is easy fix for this. You need to check where are located default models/materials for Veno ward and what are the names. Than you need to compile your ward under the same name IN GAME as usual and than move its files from dota/models/items/venomancer/^&*^121/ward_name to…
awesome, i was afraid of the old thor reference beeing too evident =] just to name the guys, the brainstorm was with Nannou and Kevin, and the first one was with Helenek