Hmm that's too bad, I wanted to do an African themed variation of Enchantress with a darker skin, reworked face and a gazelle lower body and horns. I guess I'll still do it for fun but will only submit the actual wearable items.
Somehow it feels like the sculpt was looking better, not sure if that's the overall dullness of the CK material, texture downsizing or the combination of all, but it's kinda hard to read as a face, and the details are lost. Not sure if that's the view angle provided, or something lost in the translation to the game.
@lancemaker , my GPU does not support HQ render :P. But i dont think tat is the problem , cuz iv done so many other items considering Face count in maya 2012 and all have worked fine
I really love that face man... but the rest of the items just don't have the same fidelity and even the same style as the face. There are some great textural elements on the face ( like the value split in the skin and the wrinkles and bumps.} The armour pieces and weapon look like they were done by a different person..…
ah OK. Well, he could use several planes for the alpha to get more volume. But (that's batrider right?) he's got a 1200 poly limit for the lod0 head (head slot). So plenty of polys to use cylinders for the hair (delete the back faces). Delete more faces for low, trim them down to basically two planes for depth. I agree…
Hello im very new to this world of modelling and I've created a bow for drow, so far im only doing the model. I wonder if anyone could tell me why the corners of some faces is black; Help would be appreciated. :)
I tried but couldnt fix this, I am not a bigginer in this but never faced problem like this. The parts that are disappearing are some dark orange mby medium brown color, and I think color is making some problem. This is how it should look like
WOW awesome artwork Konras, your girlfriend is really good! :) I don't think the hip is any problem, although it looks very slim if you look at her face and the shoulders. This would defenelty be a loading screen I'm willing to buy!
well this is awkward his portrait head disappears and his face doesn't even animate any more good lord I've had just about enough of this invoker every time I have to muck about with the games files it's always you
I like the design. May want to change that sharp part that faces the handle; I wouldn't want to use a weapon that has a sharp blade angled towards my hand like that. One wrong move and you've impaled yourself on your own weapon.