Hello guys, would like to get some feedback on this, this is American gas station, where all props made by me in blender > rizomuv > substance painter > ue5. what do you think about composition and color grading, how can I make it more realistic? Thanks in advance
I didn't bevel all the edges I will go back and make adjustments. I rendered everything in Blender. I can make the enviornment more fitting for this prop and improve the lighting. Thank you for the suggestions!
Thanks, thats a good idea, these props are for my senior project and they will eventually go into a jungle camp scene. I want to be a prop artist so I really want the props to look good. I want the environment to look really good, because sometimes I see good props but the environment isn't that good, and it hurts the…
New video on using Wall Worm to export an animated prop with a concave hull from 3ds Max. [ame=" http://www.youtube.com/watch?v=fY6UF7lB1T4"]Animated Prop 2013 - YouTube[/ame]
http://www.cowmasterstudios.com/portfolio.html Im still new to this site, so I dont know how to post Jpegs up here... I need crits on my... School Environment Bathroom Environment Soap Prop Toilet Prop Flag/Pillar Prop Shield of Time Prop Any suggestions would be most appreciated! These are all meant to be for in game use.…
Hi everybody, I haven't posted here in quite a while but I'm currently looking to try my hand at getting some commissions on character and prop art. https://www.fiverr.com/ruben_rf/model-or-animate-props-and-characters-for-games-or-film You can see my portfolio here: https://www.artstation.com/ruflse/ I'm also open to…
Another update, created some new props, and tweaked the scene values by a look up table, aswell as shader + lighting tweaks. The new props; Some wires on the props;