there are some sccripts at scriptspot (3dsmax) that do that, maybe with some scripting expierence you can transfer some of that structure to mel. For example I had a uv-script written in mel which I never saw before and was able to learn and transfer some of the concepts of that script.
i don't know much about mel scripting and i'm trying to figure it out. i have a few custom buttons but what i want to do now is create a button that essentially checks to see if a material named "Xray" exists and if it does to apply it to the currently selected object. even nicer would be if i hit the same button and it…
Hey, I'm a MEL noob, so maybe someone can help me. I've got this script with two procedures. One is global, and it creates the window with my fields and buttons the other one is the action that runs when you hit the apply-button. I thought I'd make the second one local, but it doesn't work. Tried adding it before the…
I've tried to find a way to tell whether the UV shell is flipped or not but couldn't find any. There's an error in the Maya help file for the polyEvaluate command in the mel section. It states that for the -boundingBox2d flag, the mel command will return the UV coordinates for the bounding box as 4 float values in Mel and…
Sorry for the delay. Got caught up with some stuff, anywho here it is. I've included a GUI version of the script and also broken down the script into individual scripts to throw into marking menus and add to hotkeys. Download Here. Installation: 1. Download the .mel file. 2. Place it in your My Documents/maya/scripts…