There's a Forbes article but nothing on kotaku or any gaming news sites? They are pretty close with 36 hours left. http://www.forbes.com/sites/erikkain/2012/11/27/indie-kickstarter-rpg-sui-generis-combat-shields/
John Carmack (@ID_AA_Carmack) tweeted at 9:36 AM on Thu, Sep 26, 2013: @repi I'll see you and Tim next month. That should start some speculation. :-) (https://twitter.com/ID_AA_Carmack/status/383268932498374656)
A wacom smashed together with one of those Amazon Kindles - battery powered doodling anywhere! and a 36" rubber flip-up middle finger you mount on your car for those special moments when driving in Miami. -N
Ungh it's been near 30 all week here at 85% humidty, humidex says it feels like 36 and I agree. Oh those are 86 and 96 respectively. My irish blood prefers cold and rainy days.
:( sad i missed hangin out!!! ah well, 36" of snow in Utah! yah bitches! last polycount meet up i went to at e3... ages ago was cool with only 12 people! plus r13 is hawt.
Really nice; the middle one reminds me of Michel Macku's photographic work, in particular this piece: http://www.michal-macku.cz/gel-36.htm All his work is very good, though: http://www.michal-macku.cz/gallery.htm
I'm arguing the case for something I'm about to work on, and I'd like to make sure I have my facts straight beforehand. As I think I understand it, game engines generally store blendshapes as an offset delta for vertices that are affected. So a vertex will have a vector and a magnitude if it contributes to the blendshape.…
i wanted to change the overall color in my scene and play with the depth of field, i found a tutorial after some more searching [ame]http://www.youtube.com/watch?v=dOz5kT50w9E&feature=PlayList&p=98A8C5D356626C71&index=36[/ame]
36, coming up on 10 years in the business. Done all kinds of stuff from big budget projects with 100+ staff to small indie titles (much more fun). Also dabbling in rapid prototyping miniatures for a little collaborative side-project.
Same as USD. Our dollar is on parity. One huge difference is... in Montreal you will be taxed 45-50% if you make between $60-80k Vancouver is roughly the same as California (32-36%) And Edmonton (Bioware) is super low flat tax of 24%.