[ QUOTE ] Honestly Id like to see them take a second team and develop an interim Duke Nukem game under a new moniker (Duke Nukem [insert catchy name here]) just to appease the fans plus give them more time to make Duke Nukem Forever everything they want it to be. . . . [/ QUOTE ] There was that PS1 game - Duke Nukem: Time…
yep, console cartridge games were more like 100 - 130 if i recall right. of course neo geo stuff was just slightly more expensive than that. btw. computers targeted at gamers surely are much more expensive these days than in the 80ties. all you needed to play the most current titles back then was a machine that was sold at…
I like both but I prefer Zbrush for sculpting. If I had limited funds I'd just buy 3Dcoat over most other products as its really well priced for the huge feature list: - Solid sculpting tools - no Zbrush but on par with Mudbox for my tastes - VOXELS BABY!! - Great for making base sculpts - Decent 3D painting with ability…
A good improvement. Maybe the ear could be a little bit more red/saturated - it's thinner flesh and light passes through it, illuminating the blood inside and giving a more reddish tint, especially when lit from behind. You might also want more colour variation across the face - try making the chin area subtly more blue…
Hi after reading the test it seems like they want you to model in any detail and colour tris with coloured materials, on the belt of the troll you would have to cut in the details into the mesh and colour them with a separate material. The textures used in Runescape are fairly generic, (95% are procedural), they aren't…
if ure going to GDC to look for a job, be prepared to get your pristine demo reel thrown in the bin at the back of their booth and they'll say "we'll call you if we think your the right fit" Don't bother bringing a laptop, i tried that and it was too time consuming. HR people or art directors want to see the stuff then and…
We did it on a bunch of bond games ( http://www.daz-art.com/games_8.htm ), but it's not ideal. As others have said, it isn't too much effort on the code side to just store the verts that transform. The 'faceplate' system worked OK for us, but its clearly much more of a headache than not. One thing that really irked me is…
First Contact Entertainment - Creators of the PSVR Exclusive Firewall Zero Hour - is expanding! We're looking for multiple levels of environment artists, a lighter, rigger, and engineers and programmers to join us ON-SITE with benefits here in Sunny Santa Monica, California. Since this is primarily an art site, here are…
LMAO :D Anyways ! Good luck with the model study - model rips are always fun to look at, and very educative for sure. As for speculative stuff - it's just like people calling a certain kind of bevel "Korean bevel", that doesn't litterally mean that every Korean artist makes their models that way, but there's often a grain…
THIS CONTEST HAS ENDED. Winners will be announced July 12, 2010 with the Polycount Pack being released for Team Fortress 2 thereafter. To coincide with the launch of the new Polycount site, Polycount is teaming up with Valve Software to bring you the Team Fortress 2 Polycount Pack. Yes! That's right, an exclusive Polycount…