So Megascan we hope will launch soon we are working on some of the back end stuff as well as polishing the service for launch and are making large tweaks to the scans and adding new features/materials to the list. I won't get into much detail here about what makes us different from others sites or competitors. I will…
You can say what you want about Vista really, but the end of the day. These are the exact same arguements I saw going around when Windows XP was replacing Windows 98/2000. No one speaks of Windows Millennium Edition because 90% of retards believed just because it supported Windows 9x drivers that ment it supported them…
So after working for 10 hours non stop I have to admit I was exhausted but happy with what I had created yesterday on the 19th of August. I had created an account here the day before that and was now excited to start posting things online. I was however quite tired and confused about my own 3D Artist path as well so I…
While this is focused on Toolbag 3's baker, the following tutorial covers all of your issues and then some: https://www.marmoset.co/posts/toolbag-baking-tutorial/ Check out the Basics and Best Results sections. "I never said that it is "pointless to worry about smoothing groups", quite the contrary. What I am saying is…
[ QUOTE ] Its just so insulting to say that all people who claim welfare drink and smoke and generally waste their money. And even if they did, its none of your damn business. And education is not an option for everyone. Some people just want to have a job , but in some parts there are not many jobs , so claiming benefits…
Less of a critique and more of a commentary but adding to what Eric has already said: If visual accuracy is important for realism then replicating the appropriate grain orientation of each component is important because (in the real world) it effects the dimensional behavior and strength of solid lumber. In contrast to…
How to approach the modeling really depends on what the model will be used for and the technical limitations. Two common methods for creating tracks are: Model a continuous band that matches the shape of the tracks and use animated textures to simulate track link movement. Instance an individual track link or track link…
@chrisradsby Thank you for your response! And I think that makes sense and could something I could take account in... now to just understand how much I know about detailing and the right way to do it, haha. I actually do have some work I've done (mostly just experimenting but at least its something). They are pretty…
I feel like that was kind of a confusing explanation, though it does have some good points (and maybe some inaccuracies? some things I couldn't quite make sense of some stuff from the wording). There's a few key bits of physics at play. Absorption, refraction, reflection, transmission are the most important in the context…
As a whole they are an impressive amount of work! Anyone who can bang out this many props in a short amount of time deserves a pat on the back, considering most people work on a mailbox for weeks/months and they don't look nearly this good =) Crits: (don't be scared by the amount of text, they are all tiny and aimed at…