I would agree with what has been said already - right now is a very difficult time to get jobs in general. It looks like you know the workflows technically, but your works are too basic/not complex enough for a full portfolio piece. What I mean by that is not that you should start creating huge environments or characters,…
Looking over the first video feels like a really good example of why people should be cautious using really epic music on demoreels. The music FAR outweighs your demoreel's ability to impress a sense of magnificence. Each time the music kicks in the viewer is presented with a lackluster vista. The waterfall isn't horrible,…
I now see this after answering the other.. simply: no. If you have a 2D texture then you can't simply pull this into 3D. It may work for example for some sand texture and you have somekind of sandheap.. but as mentioned: a brick texture changes if you "got into 3D" simply because the bricks are layed in some other pattern…
What you are asking is quad re-mesher. As far as i know Blender doesn't have it same good as in Zbrush, 3d max or Houdiny. Same as in Zbrush one is having been sold as an inexpensive addon for Blender with a free trial. Neighter of them are good enough to make clean cutting edge of a blade for example. You can try nodes of…
http://youtu.be/M-aGPniFvS0 anyone seen this movie? He's basically the top example of a modern day pure "artist". His philosophies shows what dedication and hard work can achieve. It's an extreme example, he admits he wasn't much of a father to his children as they grew up, but he mirrors so many qualities of the classical…
definitely looks better. For sure give him a little pose, doesn´t have to be complecated, the one you had with his fists balled up was fine for example. To clarify most of the old screenshots look fine for the most part but just make sure you have nice camera angles and show off the model nicely. The pic where he is aiming…
Please note we can not get back to everyone but we want to thank you everyone that has already applied if you do not hear back from us do not take this personally as we have hard constraints and their has to be a perfect match, this doesn't mean your skill level or work doesn't meet our needs but that we had to find…
I like the work. But it's not enough to impress Blizzard. I think you need to add color variation to your textures. Also you need to mirror your texture as much as possible. So if your texture is symmetrical then that means you either only need half of it or you need to make anything that has unique uv space count. When I…
Grats on finishing a new folio piece! The above posters have given some great advice. I recently finished a scene where I had several camera shots similar to yours. Where it was a bunch of props laid out on a table. These were the techniques that helped me push more story telling into my shots and hope they can also help…
Hi polycounters, I have been working as a lighting artist on the game Remember Me published by capcom and released in june this year, and I was willing to share to screenshots showing the different passes that compose an image in our game. We don't see much pure lighting threads on the forum and I think it is kind of…