OP, please don't give up. I totally understand that 3d Art can be super intimidating and disorienting. Especially if you aren't used to learning on your own and there's no mentor who could guide you in the right direction. What you do right now is you make mistakes, and that's great! Mistakes are awesome, but only if you…
Thanks, guys. :) Let me try to respond to all of you... I had exported the model from Maya (where it was modeled) to unwrap in Max (I'm better in Max and figured I'd save time.) I made sure to export quads and not tris. The images shown I tried creating the normal map straight from Mudbox. The first image (with the black…
Just transpose master in zbrush. Yeah it looks like I will have to learn how to rig if I ever want to pose properly. I was looking at some tutorials on how to rig in maya today still haven't found the time to play with it though as I'm doing something else.
Good day, artists! I think I'm almost done with this one. I managed to create a glass material using the new UE5 feature - Substrate Materials. (link to YouTube tutorial - https://www.youtube.com/watch?v=omaNjcat188&list=PLbaxFWr2C3J_HkH_SvNj5jFNTiieiyv_d&index=3&t=3s ) Appreciate feedback or critique, because my eyes…
I have been wanting to do something with this for a while now. I like the idea of the Jellybots by Nicholas Kole (https://www.nicholaskole.art/jellybots). So I have some test meshes and started the models and am looking for some help with the Material setup for the Jell in Unreal. I want to make a material that can show…
Hi Eric, thanks for the help and willing to share your data! I will check out the 2024 file as soon as I have the trial installed! As for ShaderFX, currently starting to check out the Max help on the subject. Is there a big difference between OSL and ShaderFX? And can you recommend a good place for tutorials and guidance…
Any opinions? I honestly tried to use it . Wasted a few weekends looking through tutorials . But since Blender had geometry nodes never looked back to Designer. Have we missed something cool with model graphs ? Are they moving it to separate app?
Houdini is 12k per seat and very few people know how to use it so no, it is not a replacement for maya (or equivalent) on an artist CV this is partly because you'll almost never get to touch it but mostly because the things you make need to be editable by everyone else and if nobody else knows how to use it they won't be…
Starting January 20th, 2014 this contest will be a 4 week affair where artists will be tasked with creating a single mini-putt hole (and a custom golf ball if you'd like!) using Havok's Project Anarchy tools. That's right! Not only will you be creating game art, but you will be designing your own mini-golf level and put it…