Hi. Thank you for taking the time to write this! Though I may need some clarification on some stuff since this is still new to me. For the pose, yeah, I think its the pose rather than the lighting but I could be wrong. I wasn't really happy with the pose but since it's better than the generic T-pose I just went with it.…
It's uninituative as hell, but you can fix this with the built-in scale master plugin. Get your head round the idea that zbrush deals in generic units, so something that's 2 units in zbrush will import differently into different apps. For example, Max and Maya use centimetres as the default unit scale, so our 2 unit zbrush…
I'd suggest taking part in the next few environment challenges posted here on Polycount. The subject matter selection is always on point and those in the know (leads like myself) will see your work there, the bonus of having that public record down the line is potential employers can see how you handle feedback, how you…
Hmm. * It's interesting that you point out that fixed angles allow you to absorb the relevant info. I think one of the atmospheric qualities of the fixed angles is that you get to restrict the player's information, indeed, sometimes withholding or restricting relevant information to build tension and mood. It kinda asks…
Alcohol seems like the way to go, I guess. xD I guess just ignoring the blanket statements of just vile shit is a good way to cope. Ofcourse there's some comments that are well put and constructive, even though we're often dealing with subjective things. I've also noticed that there's a huge difference between comments on…
A bit more info on this. We found a bug with low to low baking where an additional calculation was happening that shouldn't have been. We should be able to fix this with the next update. We're working on a hot fix, so this should be sooner rather than later. This issue only appears to affect the metalness output. As far as…
Well I must say the colors make it look very "pretty" to the eye. The specular has a nice color to is as well. But it still feels like one giant photo to me. Using photos can creates some issues if you aren't looking out for them. First being resolution. It might be your overall texture resolution but atm your textures are…
I have been asked to have more than one character for some roles and demonstrate character archetypes beyond what I have. Then again there are artists that have gotten work because of one character, or being good at making one type of character art (Hossien Diba comes to mind) so there's several factors involved. There is…
Making a set of quads that tile (like 9 faces, each having the save uv tile) stopped working some time after Mud 2009. You can't do it anymore, mudbox recognizes the trick as a mesh with malformed UVs that it cannot reliably work on. If I'm doing something wrong, that's possible here is my workflow: 1: make plane in…
China has enjoyed 30 years of 7%+ growth on the premise of cheap labor from foreign investors who will abandon them the moment their labor stops being cheap. That's why they're manipulating their currency. With so much of their economy reliant on that it would be political and economic suicide at this point to stop. That's…