Cattails are done and in the scene and I love how they are turning out!!! Im going to add SSS to the leaves, still trying to figure out how to make that look nice
Mr frags what is this MIA Material? Is it shortcut of some name material? I can't find it in material browser. And where I can find a SSS hybrid material?
Looks good! I'll say almost like Ged, the nose seems to have too much SSS on the subsurface wip's picture. Looks much better on the lighting tests though.
stevston89 haaa yes of course. It acctually works really well considering its primary purpose was skin, not like the ue4 SSS can is pretty useless at anything but skin (it seems).
yea, fuck its amazing Procedural Materials on High Poly or a real uv + texture ? Did you use SSS for the plastic ? Which DOF are you using there ? It is really strange
Lost several days dicking around drinking raw ass blood, running like a crazed madman from sandworms and howling at the moon Invested time into market research, in particular Dune: Awakening. Should have the lowpoly done by next update. Have a great week!
update on texturing. Painting skin from scratch was really fun. Let me know what you think. Thanks :) substance painter viewport ^toolbag render with sss applied ^
Its a steam saw set. SSS! The steam means its working. Yea but it doesn't really look steampuck, if anything it looks like a sci-fi lumberjack robot suit.