Hello everyone! [EDIT] I convert my post into my portfolio thread. * (WIP)Train station * (WIP)Uruk-Hai * [URL="hhttp://www.polycount.com/forum/showpost.php?p=1875007&postcount=4"]Saloon - Film noir[/URL] * Female Character (Caroline) * Ian Mckellen's head * MTM 8 Sweeper * Robot TV (first semestre) : Youtube **ADMIN** May…
why do nice girls hate me etc SupRore, your stuff was always ok - don't dwell on stuff too much man, think yourself lucky you are not an old git like me.
Looks like this dvd will get released. Looking forward to it! http://eat3d.com/blog/eat-3d/new-dvd-release-classical-sculpting-anatomy-and-figurative-art-digital-sculptors
Hi All I am creating a cat burglar she will have a bag of swag and a lot more detail this is the initial sculpt and design. i feel like the arms are off but not 100% whats wrong maybe they are too rigid. i have also distorted the breasts and stomach to make her fit the clothing as she needs a bust and a slim waist. Any…
Hello, i'm a GGP student at DAE howest, I'm writing a paper about the item workshop process, and i made a short 2 min poll to gather data from the community, help wanted GOOGLE POLL: https://forms.gle/qq2Av7QVMecJ6MQ59 ! Mostly relevant to weapon or hat creators ! Need tf2 item creators to do a quick poll to gather data…
Hello everyone! Its my first post so here is a little about me, I'm a game art and animation college student about to enter my 3rd year :) This is a spiked bat I made as part of a class project a while back, hope you like it! Let me have it with any critiques you'd like to give. Thanks!!
did some refining on the hair to give myself a better idea of what the flow and direction of the hair should be. had some cool references of victorian / gothic hairstyles as reference and it amazes me how people got their hair up like this lol. it's a gorgeous look!!
That’s partly why you have source control for content. And instilling good hygiene around adding submission comments. The source control takes care of names and dates, and lets you retrieve past versions at any point in their history. We’re dealing with this in the Khronos Group’s GitHub repository by enforcing standards…
I sorta agree about manual craftsmanship , Designer included . Every time I do a material in Designer I know they are paying me for gaps and mistakes of scanning contractors . And often I just take my own camera at weekends. Feel myself a camera replacement. It's so weird . Yet we are discussing extracting material id…