I'm pretty sure it doesn't gradiate. I'm assuming they are trying to get a handpainted look in the sense of 2d animated films. Where moving objects such as characters are more simply drawn, as they need to be drawn by hand every frame. To make their characters and moving object seem 2d they use cel shading. Whereas the…
Looks cool, but since you asked for critque here it goes... There is significant stretching in the guard above the grip. Did you planner map this or projection paint this or something? That beauty shot makes that error very obvious. What's up with the normals and ao? I thought this was hand painted... did you have a…
Haha, add me to that club aswell! What you'll notice when you compare the old and new works of Orb, is that the style has changed quite a bit. Whereas your wall looks more similar to his earlier work. It's very sharp and crisp. If you look at the Throne it's much softer and it doesn't look as overworked when it comes to…
Your textures are looking a bit too cartoony. Try to add more depth and more surface details. All your edges are also very round. I've never done handpainted textures so maybe someone else can give you some good pointers. It might be a good idea to try sculpting a texture in zbrush. Some good tuts here:…
Hello, everyone! First time to be here. Nice to meet you, guys. I am Leo, an Environment Artist from Shanghai. I decide to join in STYLIZED ENVIRONMENT part of this challenge and I want to recreate the concept: corner50% by ZC WANG https://www.artstation.com/artwork/aoQnqL. I can't resist the cuteness and beautiful color…
While working on a handpainted textures it's always a good idea to look at the texture with self-illumination turned on. That way you can see how the texture works without any sort of lighting on the model. The idea being that if it looks good unlit it should look right lit. Couple things to try with the sword -Sharper…
Hello! We are currently developing an augmented reality game and are in need of a modeller, animator and texturist to handle all things related to 3D graphics in the game. Once people will launch a certain PC application, they will be able to start a game in augmented reality on their mobile devices when they aim it at the…
Broadly speaking there are 3 ways to work on "handpainted" textures. - Painting straight on the UV layout in Photoshop, while previewing the results (and eventually adjusting the UVs when needed) in a 3D app like Max or Maya, or a viewer like Marmoset. - Painting on the model directly in 3D space, like with Zbrush…
Exactly Jordan N, notice the characters have a sort of 3d look in the movie. Klaus animators have just taken it one step further with motion vectors to add textures to the drawings. They are using nuke for the color shading. I think the normal mapping is what they are taking care with to make sure it's very detailed and…
I have created a Portfolio website. I have removed all Movies Stuff because I want focus apply to the Games Industry locally in germany. http://www.hanshuebener.com/ I know some Browsergame & Mobile companies like Goodgames & Bigpoint there I would like to apply as Trainee or some other Companie near Hamburg & Berlin. I…