Regardless of which method you choose you can get a cute base like so: 1. Create your base height map in world machine. 2. Stamp height map to subdivided plain in Mudbox (you could really use whatever sculpting application you want--but mudbox is simple and straight forward for the task) 3. Add terraces to the mesh however…
I think for 3D artistis it doesn't matter if you play games or not, for designer it's different. Same as for engineers working in automotive, it doesn't matter if you are interested in cars not, for the designers again I'm convinced it's important. I'm a bit surprised that some people here sound quite negative about…
Hi Will! @musashidan is correct in the sense that you'll need to post these issues here where I can see them. I check other parts of Polycount very infrequently with the workload I have. :) If you're running into issues with creating materials, the first thing I'd recommend is the simple admin rights fix: 1. Close…
Eric Thanks for the response. The issue I'm having with the curvature map is that it has too much extra in it rather than just the edges. If I choose the tightest edges and adjust the settings in the curvature to remove the med-huge values there are still blooms which have nothing to do with the normal. For me personally…
We also have to realize that there's actually new people joining the workshop scene all the time, so these types of questions and thoughts are normal. In regards to how Valve chooses items or when they choose to implement them? It's really not something you can predict, but you can definitely be reassured that doing…
Hello, I'm new to 3d cg, and I'm little confused. First of all I want to tell You that Your work is awesome, so awesome that I created account here to tell You that :) secondly you are pro, and I want to ask you which software should I choose for start to learn. Maya and 3ds max looks like they have very simmilar stuff. So…
Things like walls and floors can often be modular and/or used with tiling materials made with something like Substance Designer. Depending on what sort of details you're looking to make or how much time you have, actually creating a HP model and baking may not be necessary. Likewise, something like Substance Painter could…
You can't really lock the colour per say, but you can lock the translations. As a workaround you can set a vertex colour key so if you accidentally paint over it just move the time slider back to zero and your colours will return. Here is the tutorial. Before beginning, make sure the object has some construction history.…
That's so funny! It made this post just seconds after listening to the potcast. It's so funny to talk to the real heroes XD But besides that, i want to thank you all for the advies. I think i will make 2 sites. One for the fans :P and one for buisness Just for a node The reason why i choose the pdf is because you can print…
Careful, we're getting into some serious intellectual and philosophical heavy-lifting territory if we're debating whether interpretation changes the actual event. :poly142: You've got a great point about artist intent not always being audience perception... Heck, if that wasn't the case, I doubt we'd hear Green Day's Time…