My view of things: (i could be wrong..) Suppose things like extra detailing can still be done, if people like to keep those anatomy muscle memories thriving due to repeated "recreation & brush-up", then it can still be useful. Not a big "make-art-button", guy as others of late have been by promoting it, so i would still…
huh! i never thought of that. I will do some tinkering around to see what i can do. this project was the first for me really diving into PBR rendering so I used look up tables for everything. I guess now it's time to tune things more. thank you! Beard3D Bandit said: LOL, trust me dude I always feel like i'm just trying to…
Thought some of the Vancouver people may be interested in this: http://siggraph.ca/festivals/information.php?SYD May 14, 2008 We are giddy with excitement. Why? Well, we're turning 5 this May, and Syd Mead is coming to help us celebrate with a double feature - a presentation and Q&A with him, followed by a screening of…
What made me feel like crap: Wanting to say, what i want to say & the rest of "you" preventing me, you as in website "mods" & the like because reading the truth (or you claim my truth) will ruin your day if other people get to read it, they might agree. Wanting to say a lot of you claim to be adults & show a lack of spinal…
Hello, Been a long time since I've posted on here but I'm flying back into my 3D stuff and thought I should get it on here as its the best place to get honest feedback. So this is my next scene a Star Citizen Inspire Scene and for the first time, not an attempt to directly recreate someone's concept art Still very blocky…
This looks amazing so far. Kudos. The ceiling has some interesting complexity, but it might be nice to tie the ceiling into the rest of the room more. You could make a hole in the ceiling, letting in shaft of sunlight, maybe rain + splashes and associated floor damage. Or have some things hanging from the rafters, maybe…
That all depends on your definition of a waste of time. If you mean classes that don't directly relate to your profession, then you're not getting an education, you're getting training. The intended goal of education is to provide a basis for the graduate to think critically and analytically. That's the difference between…
Looking for: game animator Project: you'll be working to bring the world of rotting circuits to life. A apocalyptic environment. Build, craft, gather survivers and survive ever changing environmental challenges, enemy factions that fight dynamicly for control over the open world space. Length of project: worked on for 9…
Despite the possible fixes, it's best not to worry about minor shading issues like this early on in the modeling process. Usually these little things are not at all noticeable in the materialized surface, and totally not worth the effort to fix at this point. Complete the texturing and import into your renderer and apply…
Hi everyone, I am currently building a modular kit for my game and ran into a problem with gradient texturing that I do not fully understand yet. My kit consists of many reusable pieces like walls, windows and especially floor tiles. The floor is made out of repeating units, for example 1x1m, 2x2m or 4x4m tiles that are…