Yeah, totally. I'd go with A as well for normal maps; however, this stuff I'm working on now doesn't use normal maps. The one on the right is 14 tris lower.
Just wanted to say thanks for making such an awesome tool! Especially awesome when I'm working on my 14" laptop. Always on top and opacity saves my life!
New DLC is releasing soon! I was fortunate enough to work on the high poly, low poly, and textures for the.... PPSH!! @1:14 https://www.youtube.com/watch?v=mcGTLwiy4uE
i'm not sure how much it will cost but I've heard it will be around $10-$14 Also, Open beta opened yesterday if any of you want to get a jump on the game.
[ QUOTE ] few more The search for animal chin [/ QUOTE ] OOOOOH HELL YAH!!! I never expected to see that on here! Tony Hawk at age 14 skating = priceless.
since everyone's talking about making their own pokemon, i just made an ultra-realistic version of porgyon. sitting at 14 million triangles and uses 4096x8192 diffuse normal spec gloss and various other maps
I heard that the early stage (what is in the beta) is supposed to be easy and will get harder later on after that. Here's the article http://www.eurogamer.net/articles/2012-05-14-diablo-3-blizzard-rejects-dumbing-down-accusations
Picasso did this when he was 14 If you want something that looks like a photo, take a photo, we see people everyday, I want to see something visually interesting when I look at art.
My 9800GT 1 gig vram works really well on new games still, they are pretty cheap, too $90 for this http://www.newegg.com/Product/Product.aspx?Item=N82E16814133304&cm_re=9800gt-_-14-133-304-_-Product
Hey there, is there a solution in zbrush to spray geometry on a model like the guy does at 14:00. https://www.youtube.com/watch?v=6Wi4-fdeYyM i tried insert mesh brush in curve mode but could not get out sufficent randomized result.