Does anyone know how to edit Blender hotkeys to get rid of 1;2;3; etc collections disappearing? I seem couldn't find it. Or maybe a button to bring everything including all sub collections back Old blender had it so simple and easy and now they over-complicated it up to something supper annoying and hardly usable IMO
Someone created an addon to address this. Its called Modo-Me. Basically it takes Modo's action centers and recreates them in Blender, along with the "click and move" widget behavior. https://blenderartists.org/t/modo-me-modo-like-action-centers-in-blender-smart-action-centers-and-axis-management/1145899…
Release Candidate hype! What's the criteria Blender uses to display highlighted edges during object mode? Keeps making me think my model has different topology until I enter Edit Mode. Also, are there any non-destructive options in blender for chamfering models based on hard edges or some form of mesh normals control?
Yeah, the UV Editor is one of the weakest areas of Blender. I'm not sure why it gets neglected so much either. It's not like UV editing is an uncommon task. With a lot of the UI/UX issues finally addressed, UV Editing seems to be the new biggest issue with Blender. So hopefully with community pressure, more attention will…
I had fun lately in Fusion 360 and I must say, there are few features that I really like. Sometimes it's easier for me to solve some design issues inside Fusion than in Blender. I wish we could get something similar inside Blender and seriously, we need an improvement in boolean overall, because it's soooooooooooo bad.
Things like these are the precise reason why I now have more trust in Blender than in any other 3D app. Granted, the program doesn't come with official "support" - but seing the dedication and careful future-proof development getting into it (directly from the Blender Fundation as well as from third party developpers) is…
Live Unwrap is what is causing it to unwrap the entire mesh each time and require pinning. Be careful using that. I made a video on UV Unwrapping in Blender a couple months back. It's not a very complex mesh, but it might show enough to understand how to approach unwrapping fairly efficiently in Blender.…
Hey guys, Thanks for posting this here! I'm not too active on these forums and so it's an honor to have this linked. Hopefully I can sooth any qualms about the experience concerns. I am twenty three but am nearing in on ten years experience in both Blender and the 3D industry. I am a Blender Foundation Certified…
No worries, as I expected it was written off in that same defensive manner. I think perhaps theres a bit too much ego or elitism involved on such forums. If you go looking for information and see this kind insulting banter, no matter how great the application is, that negative response will be associated with the…