MightyPea: Okay, cool. I have gotten the shirt crit a lot now so I will change it. Not gonna lie, I was just being lazy about it and using a quick fix through the whole process, I should have known better. I'll try and make the rips and tears make sense and also vary up the edges in the middle. I'll also try to change the…
Hard edges that aren't pared with UV splits can generate extreme normal values on either side of the edge and this creates a visible seam in the baked normal. If the hard edges are necessary for controlling the mesh smoothing behavior then the issue can be resolved by adding UV splits along the hard edges and adjusting the…
first of all hello to everyone, I just joined the forums after seeing this tread. I'm also new to 3D modelling (I literally knew nothing 1-2 months ago) and I think I just got a bit of everything by watching tutorials and stuff like that. Don't scare off the poor guy by saying he's in over he's head, it's not THAT hard at…
Yeah, I'd imagine that the unspoken part of calling something out as photo-sourced is that it's "obviously" photo-sourced. There are almost never hard rules for how to make good looking art. That being said photo-sourced texturing alone is a bit of an anemic skill set for creating materials. And its totally un-suited to…
@Paperbag - You've made some great progress this month, keep at it! @Tyn - Helmet is looking really nice, can't wait for the ingame shot! @MDK - That hairstyle fits him very well @TtraG13 - I would agree that the assymetrical blade throws off the sword a bit but I am looking forward to seeing more of this. The concept…
Knald 1.2.1 Released! New build ahoy! Since the 1.2.0 release of Knald we have been hard at work fixing a few bugs and adding a few miscellaneous under the hood improvements. Time for the Knald 1.2.1 Hotfix release! What’s changed since Knald 1.2.0? New Features, Improvements and Optimizations * Miscellaneous improvements…
I'm not sure if I'm misunderstanding this, so just to clarify: You have a small team of three and you're trying to make a cool new game - however in three months you'll all be out of money? Will you still have enough money to live on (shelter, food, pay bills, etc.)? Realistically three months isn't much time to build a…
If there was no online help, I'd study birds. But you should do that either way. Birds don't have fur. They only have feathers. But feathers serve different purposes, so they can look pretty different. Some feathers are only for keeping the body warm, so they are downy and short and may look a bit like fur, but they are…
I agree with the others. There is not much more you could learn from another game art course. You could take online courses with mentors for further improvement or just work a lot and get critiques. Posting here is already the first step. My time at AI Vancouver was a great experience due to some great instructors who…
I'm really surprised by all the belittling done in this thread by our regulars. As danr said he came in here with the wrong attitude (he could be young, you know), said some uncalled for things, then apologized once he realized how things are done around here. There's a lot of popular forums out there where their regulars…