I bet both will fail...the whole concept is flawed...the complete target group is saturated with Wii games...they won't buy the same shit again for a more expensive console just for (slightly) better graphics...the people who have a XBox or PS3 in general don't want to jump around in front of the TV, flailing their arms…
Your UV samples are not readable - perhaps just show the UV's ? Its a common thing here people post a UV editor shot with a checker map and grid in the background but it makes it impossible to read imo. Never played TimeSplitters and so I don't know the unique approach mentioned here. Maybe you have some link with some…
Just got it, can't wait to clock some time in tonight. ***Edit: It's a very good, if not a bit too simple of a game. Truly a very pure experience for a video game. The mix of 3d and 2d graphics are quite charming, something Capcom should have pulled off far better with their PSP Ghost and goblins game that's around the…
This is definitely not a technical man's fighting game to be played in tournaments, but it is hella fun! I have friends who range from studying frame data all the way to myself (the only 'fighting' games I ever payed for was the smash series) and we all play TvC together and love it. It really has such great range for…
http://forums.tf2maps.net/downloads.php?do=file&id=801 This dev pack has .psd templates for grid, wall and player height ref. You can drop whatever color you want. It would be kind of cool if the grid and lettering where on a opacity mapped composite map layer, and a procedural color could be picked for the main underlying…
man this annoucer dude is the worst. none of his jokes are funny and he seems really stuttery and awkward just like last year. feels a little soon for a new ass creed, all these sequels coming out so soon makes them feel more like expansion packs. demo of it looked cool, especially the peek at the coliseum. shaun white…
Coldhands: Yes. Sandbag: In a way that's what happened. Max wasn't baking the flash hider correctly at all so I ended up trying to paint out all the errors but there were just too many. My main aim for the textures was to achieve a greasy/dirty feel, the wear on the edges was a late addition since I'm still trying to learn…
as far as i know, no episodic game has ever worked. i remember they tried this on ps2 with a few titles. HL2 and it's sequal are only episodic in the sense they are being released through the same mechanism. The biggest hurdle is keeping the player interested enough to buy the next episode. which means ritual should be…
Hi, I’m working on a classic 2,5D (2D backgrounds & 3D characters) point’n’click adventure. And I need 91 2D cartoon character illustrations (western style, no anime) based on the 18 3D human characters used in the game. So I give you a screenshot of the 3D character – and you create 4 cartoonish illustrations based on…
with the AO it seems to be creating the light inside or outside the cup its hard to tell but if its doing this to the outside of the cup its because it is relying on the fact that the bottom is going to be sitting on top of something such as a tab;e so whats it does is create the shadow cast under to show how it will react…