I could assume a large majority of everyone on the forums has a facebook. I couldn't find however a group dedicated to the polycount forum so i decided to make one... https://www.facebook.com/groups/119877788141074/ join if you want just figured it would be a cool idea for everyone to connect more with each other...…
So I'm uploading some large images. Not super large, but around 7 mb. The FTP goes great to my site but on my site the image only loads about half of it. I tried again to upload the same file thinking it was just a strange connection error and it asked me to overwrite the same file at the same size. That leads me to…
Forgive the newbie question. Can't for the life of me find a solution to load meshes or textures assets into shelf without "error warnings" in Import Dialog window. This only happens when trying to load stuff from an external NAS. When i copy a folder to my local desktop drive everything works ? Anyone have the best…
Hey everyone, I recently redesigned the Naixela Software page, and we have also released our game Red: Space Trucker as a free download. I mostly wanted to know what you guys thought about the design, and if I should change any colors, etc. I was really trying to keep it clean and easy to navigate. Also, any errors you…
So encountered this error in 3DS Max. I have no idea what happened, but it has completely removed my ability to use the edit poly modifier. It's even removed from all objects with the edit poly modifier in their stacks. I've tried searching online to no avail. If anyone has any fix that doesn't involve completely…
It has been a while since i've released a tutorial! But here is a new tutorial that takes you through the process of creating your own custom cage for baking textures in XNormal! With programs like Substance and Marmoset making cages for you, it's still really important to learn how they are created so you can fix some of…
I'm using procedural substances in Toolbag and for some reason they are displaying incorrectly. On more than one substance I am getting straight lines across the texture and bits of extra transparency which aren't present in Substance Designer. If I export bitmaps and use those in Toolbag instead the errors are not…
@teodar23 I defiantly agree that the AO too dark at the moment, I haven't done a full production lighting build on the scene yet, so I'm still getting some lighting bake errors as well. Hopefully when I do a final full production break that will solve some the lighting issues and then I can play around with the AO in the…
Look into floaters, as you mentioned you don't want to model each groove and solve its topology shading errors. If you want to give zbrush another shot, try using masks instead of sculpting right away. mask in the grooves, blur and invert when the selections look good, and use a soft brush or a deformation modifier like…
I think the middle is the better one, because the last will cause very heavy creases and shading errors in the cylinder when decimated too much Also, I havent tried U4 lod but the auto LODs ive tried in unity to suck hard with cylinders in general, they work great for things like cars or organic stuff here is the LOD stack…