you can't have two roots to a tree - that's just silly and i expect its actually a misunderstanding the programmer needs to control part of the skeleton in code - that means they need to be able to find the root of that section - there are many ways to achieve this and they have chosen one (arguably the easiest is by an…
http://mitglied.lycos.de/KDR_11k/files/ppms.htm This isn't really for general consumption because it crashes far too often, can someone test it over network and tell me what happens when both players use different models?
[ame] http://www.youtube.com/watch?v=TlgtLXhwJSM[/ame] It looks a bit like a touch screen or something. Anyone knows what that little screen is? Maybe it's just a portable DVD player. But I somehow like to think it's some kind of fancy workstation gadget. Thanks!
Wear on the base of the lamp looks too uniform over the surface. Putting a curvature mask on the wear and adjusting the opacity of it will help the wear that remains pop. Otherwise, good choice of extra detailing on the upper lamp. I'm thinking you can save some polycount on the hanging lanterns by baking that trim detail…
If you're looking for actual AO, you can just add an AO channel in your Texture Set Settings and then drop a fill layer with only AO turned on and set it to black. Then drop a mask with a generator on it set to Mask Editor. In that editor make sure that curvature is turned on as well as MicroDetails normal/height…
Hmm weird. Does the texture look bad in Photoshop too? Or only in Max? Changing to 8bpc will cause banding sometimes, but in my experience only if the file has really subtle gradients. Normal maps can get this problem for example, because they often rely on subtle gradients. Or if you have a layer which is mostly…
to complicated and doesn't update, so you'd have to run the script all the time - the same can be done with smart objects create a file and in there a layer convert that layer to smart objects (thats your target) doubleclick it arrange both images (target and source) paint one half in the source smart object file and save…
Yo. We've finally got a big desert rock! Lighting and colors are updated and closer to their final form. I did a lot of work on a rocky rubbley landscape material layer and didn't end up too happy with it. I'm going to try a plant litter layer next. I'm going to put some work into the rock material's albedo layer because…
Sorry the program I have to capture footage isn't working. Any recommended free programs? Here's a project newly created, I clicked on new material --> plastic --> polypropylene --> no layers created, even though quixel looks like it begins to render new layers, then stops. (screen capture 5 is what happens when I click on…
I don't know if this will be helpful but I found this brush awhile back, I've yet to use it myself but I have it because I have my own ideas to use it. The only thing I can come up with is layering various colors with fill layers and use this brush on the mask of each layer, slowly picking up the look you're going for. It…