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Re: Texturing workflow - software
Reply by
Zack Maxwell
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Sep 2014
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General Discussion
No, you have it right. People need to start quoting here, 'cause I have no idea who's talking to who.
3 results
Re: how can i install Xoliul shader 2??
Reply by
omidkurd
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Oct 2012
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General Discussion
i have all of that u talking about still i cant see my 3dsmax is 2012 64 bit
Re: Promised Land Art Festival
Reply by
Snefer
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Sep 2016
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General Discussion
@Jakub haha, thanks! Will not be doing any live modelling I think, but mostly talk about hardsurface design and workflow :)
6 results
Re: [PAID] Player modeler required
Reply by
Inkrabid
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Jul 2012
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Artists Looking For Work
This looks easy enough, my portfolio is at IK.prosite.com , check it out and get back to me and we'll talk further. :) IK
Re: What ironic timing...
Reply by
Snefer
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Apr 2010
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I have no idea what you guys are talking about but I brought my pitchfork and torch anyway :D
4 results
Re: If you could turn back time what would you do for your final major project?
Reply by
D4V1DC
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Jul 2012
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General Discussion
Massive Echo, don't let your parents talk you into this... unless It WILL progress you further, do a lot of research.
2 results
Re: Maya 2015 send to Unreal Missing
Reply by
Marshkin
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Feb 2015
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3D Art Showcase & Critiques
You might get better luck posting this in the technical talk forum. http://www.polycount.com/forum/forumdisplay.php?f=43 :)
Re: Modeling body underneath clothes
Reply by
oBoogiemanx
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Mar 2017
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Technical Talk
When you talk about 'modeled as one mesh' you mean that for example the forearm is vertex welded to the end of the shirt?
Re: Hello all
Reply by
jordan.kocon
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May 2011
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3D Art Showcase & Critiques
So I think this is what jimmypopali is talking about. Hope thise ELITE paint over makes sense :D
3 results
Re: Autodesk 2014 What's New?
Reply by
Bigjohn
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Mar 2013
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There was some talk about ShaderFX being rolled into 3dsmax, since ShaderFX is no longer being developed now. Anything happen with that?
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